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At its launch in November 2013, the Xbox One did not have native backward compatibility with original Xbox or Xbox 360 games. [3] [4] Xbox Live director of programming Larry "Major Nelson" Hryb suggested users could use the HDMI-in port on the console to pass an Xbox 360 or any other device with HDMI output [5] through Xbox One.
Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live [1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10.
The hardware at launch used Xbox One S-based blade servers, but began to transition to Xbox Series X-based servers in June 2021. [12] [13] [14] Each server initially had four customized Xbox One S-based units for the 2018 teaser, but this was doubled to eight per server in a 2U enclosure for the service's launch in 2019. [15]
The Xbox One is a home video game console developed by Microsoft.Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series.It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014.
Xbox SmartGlass is a companion application for the Xbox 360 and Xbox One consoles that enables users to connect their mobile devices with their consoles. The Xbox SmartGlass enables users to launch applications, play their music and videos, and control a select number of games and interact with an additional layer of the Xbox's TV settings.
The original logo of the Xbox One SmartGlass app. Xbox 360 SmartGlass was originally announced at E3 2012, for Windows 8, Android and iOS.Microsoft demonstrated use cases for the new app within both games and entertainment, including a minimap for Ascend: New Gods, a second screen experience for School of Rock with supplemental content, and Game of Thrones (with interactive maps and family ...
Yes = A separate subscription (from Xbox Live) to a particular service is required for use. This can be to specific television service providers as well as content providers. Optional = A separate subscription (from Xbox Live) to a particular service adds functionality. No = All features available to all application users.
Like the Xbox One, the consoles use an AMD 64-bit x86-64 CPU and GPU with up to 16 GB of memory. The Xbox Series X and Series S are high-end and low-end versions comparable to the Xbox One X and Xbox One S models, respectively, with all games designed for this model family playable on both systems.