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  2. PCSX2 - Wikipedia

    en.wikipedia.org/wiki/PCSX2

    PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]

  3. PCSX-Reloaded - Wikipedia

    en.wikipedia.org/wiki/PCSX-Reloaded

    PCSX supports network play and external plugins as used by ePSXe.As with many modern emulators, PCSX-Reloaded supports savestates and also has Save Rewind feature (currently only OSX and Linux version), Support for ECM files (currently only OS X and Linux version), Support for Libarchive (currently only OSX and Linux version), widescreen hack and makes use of plug-ins to emulate GPU, SPU, and ...

  4. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  5. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    Adreno 540 or equivalent [23] [24] with OpenGL ES 3.2 and Vulkan support [26] Dolphin is a free and open-source video game console emulator of GameCube and Wii [ 27 ] that runs on Windows , Linux , macOS , Android , Xbox One , Xbox Series X and Series S .

  6. Cg (programming language) - Wikipedia

    en.wikipedia.org/wiki/Cg_(programming_language)

    Cg can be used with two graphics APIs: OpenGL or DirectX. Each has its own set of Cg functions to communicate with the Cg program, like setting the current Cg shader, passing parameters, and such tasks.

  7. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL is no longer in active development, whereas between 2001 and 2014, OpenGL specification was updated mostly on a yearly basis, with two releases (3.1 and 3.2) taking place in 2009 and three (3.3, 4.0 and 4.1) in 2010, the latest OpenGL specification 4.6 was released in 2017, after a three-year break, and was limited to inclusion of eleven ...

  8. Matrox G200 - Wikipedia

    en.wikipedia.org/wiki/Matrox_G200

    This was a layer that translated OpenGL to run on the Direct3D driver. This hurt G200's performance dramatically in these games and caused a lot of controversy over continuing delays and promises from Matrox. [5] In fact, it would not be until well into the life of G200's successor, G400, that the OpenGL driver would finally be mature and fast.

  9. Talk:PCSX2 - Wikipedia

    en.wikipedia.org/wiki/Talk:PCSX2

    PCSX2 is NOT the only PS2 emulator that can play commercial games. There's Play!, which can run several commercial games, and there are others that can as well: hpsx64, NeutrinoSX2, PS2EMU, etc. Might want to re-consider such a statement, as PCSX2 is the only HIGHLY POPULAR PS2 emulator that can run commercial games, but others are catching up.