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  2. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    The C++ examples in this section demonstrate the principle of using composition and interfaces to achieve code reuse and polymorphism. Due to the C++ language not having a dedicated keyword to declare interfaces, the following C++ example uses inheritance from a pure abstract base class .

  3. Virtual inheritance - Wikipedia

    en.wikipedia.org/wiki/Virtual_inheritance

    Virtual inheritance is a C++ technique that ensures only one copy of a base class ' s member variables are inherited by grandchild derived classes. Without virtual inheritance, if two classes B and C inherit from a class A , and a class D inherits from both B and C , then D will contain two copies of A ' s member variables: one via B , and one ...

  4. Object slicing - Wikipedia

    en.wikipedia.org/wiki/Object_slicing

    In C++, by contrast, objects are copied automatically whenever a function takes an object argument by value or returns an object by value. Additionally, due to the lack of garbage collection in C++, programs will frequently copy an object whenever the ownership and lifetime of a single shared object would be unclear.

  5. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]

  6. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    With the advent of C++11 the rule of three can be broadened to the rule of five (also known as "the rule of the big five" [5]) as C++11 implements move semantics, [6] allowing destination objects to grab (or steal) data from temporary objects. The following example also shows the new moving members: move constructor and move assignment operator.

  7. Subset sum problem - Wikipedia

    en.wikipedia.org/wiki/Subset_sum_problem

    The subset sum problem (SSP) is a decision problem in computer science. In its most general formulation, there is a multiset S {\displaystyle S} of integers and a target-sum T {\displaystyle T} , and the question is to decide whether any subset of the integers sum to precisely T {\displaystyle T} . [ 1 ]

  8. Algorithm (C++) - Wikipedia

    en.wikipedia.org/wiki/Algorithm_(C++)

    C++20 adds versions of the algorithms defined in the < algorithm > header which operate on ranges rather than pairs of iterators. The ranges versions of algorithm functions are scoped within the ranges namespace. They extend the functionality of the basic algorithms by allowing iterator-sentinel pairs to be used instead of requiring that both ...

  9. Dining philosophers problem - Wikipedia

    en.wikipedia.org/wiki/Dining_philosophers_problem

    In computer science, the dining philosophers problem is an example problem often used in concurrent algorithm design to illustrate synchronization issues and techniques for resolving them. It was originally formulated in 1965 by Edsger Dijkstra as a student exam exercise, presented in terms of computers competing for access to tape drive ...