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Silent Hill: Homecoming is a 2008 survival horror game developed by Double Helix Games and published by Konami Digital Entertainment. [5] The sixth installment in the Silent Hill series, Homecoming follows the journey of Alex Shepherd, a soldier returning from war, to his hometown of Shepherd's Glen, where he finds the town in disarray, and his younger brother missing.
SILENT HILL 3 ORIGINAL SOUNDTRACKS: July 16, 2003: 1:16:18: Konami Music Entertainment [citation needed] SILENT HILL 4 –THE ROOM– ORIGINAL SOUNDTRACKS: June 17, 2004: 1:12:50: Konami Music Entertainment [citation needed] SILENT HILL ZERO ORIGINAL SOUNDTRACKS: January 25, 2008: 1:05:54: Konami Digital Entertainment [citation needed] SILENT ...
Silent Hill (video game) Silent Hill 2; Silent Hill 2 (2024 video game) Silent Hill 3; Silent Hill 4: The Room; Silent Hill f; Silent Hill HD Collection; Silent Hill: Book of Memories; Silent Hill: Downpour; Silent Hill: Homecoming; Silent Hill: Origins; Silent Hill: Orphan; Silent Hill: Shattered Memories; Silent Hill: The Arcade; Silent Hill ...
There is no evidence that features like invincible ghosts, the absence of a flashlight, or not visiting the town of Silent Hill for much of the game were due to Room 302 being a spin-off or the idea that "Silent Hill 4 was never meant to be a Silent Hill game." Similarly, the first half of Silent Hill 3 isn't set in the town of Silent Hill.
Silent Hill [b] is a 1999 survival horror game developed by Team Silent, a group within Konami Computer Entertainment Tokyo, and published by Konami. As the first installment in the Silent Hill video game series, the game was released exclusively for the PlayStation. Silent Hill uses a third-person view with real-time rendering of 3D ...
Grand Theft Auto IV was the first contemporary game in the series since 2001's Grand Theft Auto III; the team felt that enough time had passed to avoid feeling repetitive. [33] The types of in-game vehicles were decided upon early in development, after which the vehicles department begin creating the designs.
Silent Hill 4: The Room [b] is a 2004 survival horror game developed by Team Silent, a group in Konami Computer Entertainment Tokyo, and published by Konami.The fourth installment in the Silent Hill series, the game was released in Japan in June and in North America and Europe in September.
Akihiro Imamura: Lead programmer of Silent Hill, producer of Silent Hill 2, [12] sub-producer of Silent Hill 4: The Room. Takayoshi Sato : CGI Creator of Silent Hill and Silent Hill 2 . [ 13 ] Left Konami to join Electronic Arts in 2003, subsequently worked at Virtual Heroes, Inc. in 2007, and later joined Nintendo in 2012 as a visual producer.