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  2. Video lesson - Wikipedia

    en.wikipedia.org/wiki/Video_lesson

    A video lesson or lecture is a video which presents educational material for a topic which is to be learned. The format may vary. It might be a video of a teacher speaking to the camera, photographs and text about the topic or some mixture of these. Animated video lessons, in particular, use engaging visuals and simplified explanations to help ...

  3. Khan Academy - Wikipedia

    en.wikipedia.org/wiki/Khan_Academy

    Khan Academy is an American non-profit [3] educational organization created in 2006 by Sal Khan. [1] Its goal is to create a set of online tools that help educate students. [4] The organization produces short video lessons. [5] Its website also includes supplementary practice exercises and materials for educators.

  4. Lesson plan - Wikipedia

    en.wikipedia.org/wiki/Lesson_plan

    A lesson plan is a teacher 's detailed description of the course of instruction or "learning trajectory" for a lesson. A daily lesson plan is developed by a teacher to guide class learning. Details will vary depending on the preference of the teacher, subject being covered, and the needs of the students. There may be requirements mandated by ...

  5. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    Learning theory describes how students receive, process, and retain knowledge during learning. Cognitive, emotional, and environmental influences, as well as prior experience, all play a part in how understanding, or a worldview, is acquired or changed and knowledge and skills retained. [1][2] Behaviorists look at learning as an aspect of ...

  6. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational game. Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce ...

  7. ClassDojo - Wikipedia

    en.wikipedia.org/wiki/ClassDojo

    ClassDojo[3] is an educational technology company. [4][5] It connects primary school teachers, students and families through communication features, such as a feed for photos and videos from the school day, [6][7] and messaging that can be translated into more than 35 languages. [8][9] It also enables teachers to note feedback on students ...

  8. DreamBox Learning - Wikipedia

    en.wikipedia.org/wiki/DreamBox_Learning

    DreamBox Learning is an American online software provider that focuses on mathematics education and reading education at the elementary, middle school, and for reading, the high school level. [2][3][4][5] The mathematics software provides pre-kindergarten through 8th-grade students with over 2,000 lessons presented as animated adventures, games ...

  9. Learning - Wikipedia

    en.wikipedia.org/wiki/Learning

    v. t. e. Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. [1] The ability to learn is possessed by humans, non-human animals, and some machines; there is also evidence for some kind of learning in certain plants. [2] Some learning is immediate, induced by a single event (e ...

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