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RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Dolphin is a free and open-source video game console emulator of GameCube and Wii [27] that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. [9] [10] It had its inaugural release in 2003 as freeware for Windows. Dolphin was the first GameCube emulator that could successfully run commercial games.
In computing, BIOS (/ ˈ b aɪ ɒ s,-oʊ s /, BY-oss, -ohss; Basic Input/Output System, also known as the System BIOS, ROM BIOS, BIOS ROM or PC BIOS) is a type of firmware used to provide runtime services for operating systems and programs and to perform hardware initialization during the booting process (power-on startup). [1]
In addition, if an end-user feels the need to perform a "clean install" of Windows and if the manufacturer supplies the user with an installation disc (not a "System Recovery" disc that is a hard-drive image), the user will not be prompted to activate the copy, given that the installation is performed on the same motherboard.
In computing, the System Management BIOS (SMBIOS) specification defines data structures (and access methods) that can be used to read management information produced by the BIOS of a computer. [1] This eliminates the need for the operating system to probe hardware directly to discover what devices are present in the computer.
Typical POST screen (AMI BIOS) Typical UEFI-compliant BIOS POST screen (Phoenix Technologies BIOS) Summary screen after POST and before booting an operating system (AMI BIOS) A power-on self-test ( POST ) is a process performed by firmware or software routines immediately after a computer or other digital electronic device is powered on.
The original motivation for EFI came during early development of the first Intel–HP Itanium systems in the mid-1990s. BIOS limitations (such as 16-bit real mode, 1 MB addressable memory space, [7] assembly language programming, and PC AT hardware) had become too restrictive for the larger server platforms Itanium was targeting. [8]
The TurboGrafx-16, known as the PC Engine [a] outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics.It was the first console marketed in the fourth generation, commonly known as the 16-bit era, however in actuality, the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor, effectively making the claim ...