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The Cambridge Grammar of the English Language does not classify echo questions as a distinct clause type. Rather, it treats them as having the same syntactic form as the stimuli they echo. [1] For example, an echo of an imperative clause is also an imperative clause, as in: A: Bring me the axe. B: Bring you the what?
An inaudible, incomprehensible, or implausible word can be questioned with either of the echo-question words, what or who: We'll have to extrapolate for the next three years. / We'll have to what for the next three years? Previous attachés included Robin Vane-Tempest-Stewart. / Robin vain who? Echo-question words are not interrogative words.
The Portuguese language is the only major Romance language to use echo answers often, even though it has words for "yes" and "no" proper (sim and não respectively) as well. Portuguese will most commonly answer a polar question in the affirmative by repeating the main verb. For example, one would answer the question, "Tens fome?" ("Are you hungry?"
Another notable example is the Rust language, whose management system automatically inserts a "Hello, World" program when creating new projects. A "Hello, World!" message being displayed through long-exposure light painting with a moving strip of light-emitting diodes (LEDs) Some languages change the function of the "Hello, World!"
The c. examples are cases of preposition stranding, which is possible in colloquial English but not allowed in many languages that are related to English. [10] For instance, preposition stranding is largely absent from many of the other Germanic languages, and it may be completely absent from the Romance languages.
Some languages, such as Latin, do not have yes-no word systems. Answering a "yes or no" question with single words meaning yes or no is by no means universal. About half the world's languages typically employ an echo response: repeating the verb in the question in an affirmative or
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Lite-C: 2007: Atari Inc: A language for multimedia applications and personal computer games, using a syntax subset of the C language with some elements of the C++ language. LPC: 1995: Lars Pensjö: Developed originally to facilitate MUD building on LPMuds. Though designed for game development, its flexibility has led to it being used for ...