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The erase–remove idiom cannot be used for containers that return const_iterator (e.g.: set) [6] std::remove and/or std::remove_if do not maintain elements that are removed (unlike std::partition, std::stable_partition). Thus, erase–remove can only be used with containers holding elements with full value semantics without incurring resource ...
Key uniqueness: in map and set each key must be unique. multimap and multiset do not have this restriction. Element composition: in map and multimap each element is composed from a key and a mapped value. In set and multiset each element is key; there are no mapped values. Element ordering: elements follow a strict weak ordering [1]
Let C be a category with finite products and a terminal object 1. A list object over an object A of C is: an object L A, a morphism o A : 1 → L A, and; a morphism s A : A × L A → L A; such that for any object B of C with maps b : 1 → B and t : A × B → B, there exists a unique f : L A → B such that the following diagram commutes:
In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...
Bin-packing with fragmentation or fragmentable object bin-packing is a variant of the bin packing problem in which it is allowed to break items into parts and put each part separately on a different bin. Breaking items into parts may allow for improving the overall performance, for example, minimizing the number of total bin.
The containers are defined in headers named after the names of the containers, e.g., unordered_set is defined in header <unordered_set>. All containers satisfy the requirements of the Container concept , which means they have begin() , end() , size() , max_size() , empty() , and swap() methods.
A set of objects, some or all of which must be packed into one or more containers. The set may contain different objects with their sizes specified, or a single object of a fixed dimension that can be used repeatedly. Usually the packing must be without overlaps between goods and other goods or the container walls.
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.