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8-bit color, with three bits of red, three bits of green, and two bits of blue. In order to turn a true color 24-bit image into an 8-bit image, the image must go through a process called color quantization. Color quantization is the process of creating a color map for a less color dense image from a more dense image.
In video gaming parlance, a conversion is the production of a game on one computer or console that was originally written for another system. Over the years, video game conversion has taken form in a number of different ways, both in their style and the method in which they were converted.
Ghostbusters (1984 video game) Gnome Ranger; Golden Oldies: Volume 1 - Computer Software Classics; Golf Challenge; The Goonies (1985 video game) Gorf; Gossip; Grand Prix Simulator; The Great American Cross-Country Road Race; Gridrunner; Guderian; The Guild of Thieves; Gulf Strike; Gumball; Gun Fight; Guns of Fort Defiance; Gyruss
This is a non-diffusing subcategory of Category:Atari 8-bit computer games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games in this category have been released exclusively for the Atari 8-bit family of home computers.
Atari 8-bit/Apple II Adventure game: Phoenix Software In November 2016 the source code for the Atari 8-bit and Apple II versions of Adventure in Time and Birth of the Phoenix were released by Kevin Savetz, along with partial code of The Queen of Phobos for Apple II. [79] Age of Pirates: Captain Blood: 2010 2022 Windows Action-adventure game ...
Lucasfilm Games Lucasfilm Games Secret Weapons of the Luftwaffe: P-38: Lightning: MS-DOS: 1991: LucasArts LucasArts Secret Weapons of the Luftwaffe: P-80: Shooting Star: MS-DOS: 1991: LucasArts LucasArts Secret Weapons of the Luftwaffe: MS-DOS: August 1991: Lucasfilm Games Lucasfilm Games Star Wars: NES, Game Boy, Master System, Game Gear ...
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The third generation saw the release of many of the first console role-playing video games (RPGs). Editing and censorship of video games was often used in localizing Japanese games to North America. [26] It was during this time that many successful video game franchises began, which went onto to becoming mainstays of the video game industry.