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Robots! is a two-player game that takes place after Earth has been blasted with radiation, and the space colonists who have survived must send robots to Earth to mine the resources of the planet, following up with factory ships to exploit the resources found. [1]
Evil aliens called Reptilons invade the planet, capture the good doctor, and force the rest of the humans to manufacture a robot army to take over the Earth. Escape From The Planet Of The Robot Monsters is a one or two-player game in which the players must rescue Dr. Sarah Bellum from Planet X, where her research facility has been taken over by ...
List of fictional robots and androids; The Final Conflict (video game) Fire Hawk: Thexder - The Second Contact; The Firemen 2: Pete & Danny; Five Nights at Freddy's; Five Nights at Freddy's (video game) Five Nights at Freddy's: Sister Location; FNaF World; Fragile Dreams: Farewell Ruins of the Moon; Free D.C! Frenzy (1982 video game)
In a post-apocalyptic future, sentient robots take over the world. Players control RT-217NP, a robot who scavenges the remnants of human technology. The game is played from a third-person perspective, and players hear RT-217NP's thoughts on human society as they interact with the world.
The robot race is saved, however, when two robots spontaneously acquire the traits of love and compassion and become able to reproduce. [15] The play was a protest against the rapid growth of technology. [16] From the late 1920s onward many stories involving AI takeover can be found in the growing genre of pulp sci-fi.
In other scenarios, humanity is able to keep control over the Earth, whether by banning AI, by designing robots to be submissive (as in Asimov's works), or by having humans merge with robots. The science fiction novelist Frank Herbert explored the idea of a time when mankind might ban artificial intelligence (and in some interpretations, even ...
The second thesis is that advances in artificial intelligence will render humans unnecessary for the functioning of the economy: human labor declines in relative economic value if robots are easier to cheaply mass-produce then humans, more customizable than humans, and if they become more intelligent and capable than humans. [8] [9] [10]
Color Robot Battle is a similar game for the TRS-80 Color Computer released in the same year. RoboWar is a similar game that was released later on the Macintosh. Crobots uses a simplified version of the 'C' programming language to program the robots. MindRover is a 2000 implementation of concepts taken from RobotWar and Robot Odyssey.