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In addition to NVIDIA's official list of titles, there is an independently developed stereoscopic 3D games database that is put together by end users. Featuring a rules based certification grade and numeric Quality Assurance score, GameGrade3D (GG3D) details required game settings and expected visual anomalies (if any).
Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [4] At that time, the results were limited to a few video games, namely Battlefield V, [5] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.
AMD Fluid Motion Frames (AFMF) is a driver-level frame generation technology launching in Q1 2024 which is compatible with all DirectX 11 and DirectX 12 games, however it runs on RDNA 2 and RDNA 3 GPUs. AFMF uses optical flow analysis but not motion vectors, so it can only interpolate a new frame between two traditionally rendered frames.
Model – The marketing name for the processor, assigned by Nvidia. Launch – Date of release for the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation). Fab – Fabrication ...
Third-generation Ray Tracing Cores, along with concurrent ray tracing, shading and compute; Shader Execution Reordering – needs to be enabled by the developer [6] Dual NVENC with 8K 10-bit 120FPS AV1 fixed function hardware encoding [7] [8] A new generation of Optical Flow Accelerator to aid DLSS 3.0 intermediate AI-based frame generation [9]
Because the feature is driver-based, it also works in games that do not support DLSS's Frame Generation option. [76] As of its release, the feature is only available on GeForce 50 series GPUs, though Nvidia stated they will add support for GeForce 40 series GPUs in the future as well.
Nvidia reported third quarter earnings after the bell on Wednesday that topped expectations on the strength of sales of its high-powered AI chips fueling what its CEO Jensen Huang called the "age ...
Nvidia GameWorks is a middleware software suite developed by Nvidia. [1] The Visual FX, PhysX, and Optix SDKs provide a wide range of enhancements pre-optimized for Nvidia GPUs . [ 2 ] GameWorks is partially open-source . [ 3 ]