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Hotline Miami is a 2012 top-down shooter game developed by Dennaton Games and published by Devolver Digital. Set in Miami in 1989, the game follows an unnamed silent protagonist —dubbed Jacket by fans—as he commits massacres against the local Russian mafia .
Hotline Miami 2: Wrong Number is a 2015 top-down shooter video game developed by Dennaton Games and published by Devolver Digital.The game takes place before, during, and after the events of Hotline Miami (2012), focusing on the background and aftermath of the massacres committed against the Russian mafia in Miami by Jacket, the protagonist of the previous game.
Pages in category "Hotline Miami" The following 10 pages are in this category, out of 10 total. This list may not reflect recent changes. 0–9. 50 Blessings; B.
Midnight Animal (officially known later in development as Midnight Animal: a Story of Love and Forgetting in Four Parts) was a planned fan-made standalone mod for the top-down shooter game Hotline Miami being developed by Spencer Yan. It would have taken place thirty years after the events of Hotline Miami 2: Wrong Number.
Hotline Miami is a lot of things. It's a highly influential and critically acclaimed indie game (considered one of the best games of all time, actually), a very successful title that put its publisher Devolver Digital on the map, a cult classic, a driving force being the rise of synthwave, and a lot more. It also happens to be my favorite video ...
Four Miami men were arrested Friday on charges of conspiring to make insider stock trades on a business acquired by one of South Florida’s major publicly held companies, MasTec, according to an ...
Payday 2: Hotline Miami is a collaborative project between Dennaton Games and Overkill, including a heist influenced by Hotline Miami. The "John Wick Pack" is a collaboration between Lionsgate and Overkill to bring the titular character from the film John Wick to Payday 2. [19]
Nonlinear narrative, disjointed narrative, or disrupted narrative is a narrative technique where events are portrayed, for example, out of chronological order or in other ways where the narrative does not follow the direct causality pattern of the events featured, such as parallel distinctive plot lines, dream immersions or narrating another story inside the main plot-line.