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  2. Euclidean vector - Wikipedia

    en.wikipedia.org/wiki/Euclidean_vector

    Subtraction of two vectors can be geometrically illustrated as follows: to subtract b from a, place the tails of a and b at the same point, and then draw an arrow from the head of b to the head of a. This new arrow represents the vector (-b) + a, with (-b) being the opposite of b, see drawing. And (-b) + a = a − b. The subtraction of two ...

  3. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    In the book, this product of two vectors is defined to have magnitude equal to the area of the parallelogram of which they are two sides, and direction perpendicular to their plane. [ 28 ] In lecture notes from 1881, Gibbs represented the cross product by u × v {\displaystyle u\times v} and called it the skew product .

  4. Dot product - Wikipedia

    en.wikipedia.org/wiki/Dot_product

    In mathematics, the dot product or scalar product [note 1] is an algebraic operation that takes two equal-length sequences of numbers (usually coordinate vectors), and returns a single number. In Euclidean geometry, the dot product of the Cartesian coordinates of two vectors is widely used.

  5. Equilibrant force - Wikipedia

    en.wikipedia.org/wiki/Equilibrant_Force

    Suppose that two known forces, which are going to represented as vectors, A and B are pushing an object and an unknown equilibrant force, C, is acting to maintain that object in a fixed position. Force A points to the west and has a magnitude of 10 N and is represented by the vector <-10, 0>N.

  6. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  7. Force - Wikipedia

    en.wikipedia.org/wiki/Force

    When two forces act on a point particle, the resulting force, the resultant (also called the net force), can be determined by following the parallelogram rule of vector addition: the addition of two vectors represented by sides of a parallelogram, gives an equivalent resultant vector that is equal in magnitude and direction to the transversal ...

  8. Vector multiplication - Wikipedia

    en.wikipedia.org/wiki/Vector_multiplication

    In Euclidean 3-space, the wedge product has the same magnitude as the cross product (the area of the parallelogram formed by sides and ) but generalizes to arbitrary affine spaces and products between more than two vectors. Tensor product – for two vectors and , where and are vector spaces, their tensor product belongs to the tensor product ...

  9. Resultant force - Wikipedia

    en.wikipedia.org/wiki/Resultant_force

    In physics and engineering, a resultant force is the single force and associated torque obtained by combining a system of forces and torques acting on a rigid body via vector addition. The defining feature of a resultant force, or resultant force-torque, is that it has the same effect on the rigid body as the original system of forces. [1]