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SCP – Containment Breach is an indie horror game developed by Joonas "Regalis" Rikkonen. It is based on stories from the SCP Foundation collaborative writing project. In the game, the player controls a human test subject, D-9341, who is trapped in an underground facility designed to study and contain anomalous entities known as SCPs. [2]
A planet management game where the player takes the role of "God" and guides the development of civilisation. 2019: Rise to Ruins: Raymond Doerr: Fantasy: WIN, OSX, LIN: 2022: Deisim [1] [2] Myron Software: Fantasy: WIN, OCULUS: Virtual reality game where you play as the god help or destroy the development of humankind. 2024: Gods Against ...
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The SCP Foundation [note 3] is a fictional organization featured in stories created by contributors on the SCP Wiki, a wiki-based collaborative writing project. Within the project's shared fictional universe, the SCP Foundation is a secret organization that is responsible for capturing, containing, and studying various paranormal, supernatural, and other mysterious phenomena (known as ...
Super Caesars Palace, a 1993 video game for the Super Nintendo Entertainment System; SCP Foundation, a collaborative writing website and fictional universe centered around a top-secret organization for the containment of paranormal phenomena SCP – Containment Breach, a 2012 survival horror PC game, based on the SCP Foundation universe
A god game is an artificial life game [1] that casts the player in the position of controlling the game on a large scale, as an entity with divine and supernatural powers, as a great leader, or with no specified character (as in Spore), and places them in charge of a game setting containing autonomous characters to guard and influence.
The One Night Trilogy is the collective title for a series of freeware indie psychological horror games developed by Dark Gaia Studios using the RPG Maker VX engine. The games were released over a three-year period across the indie gaming community and elsewhere, have been showcased in PC Gamer magazine twice since their release [1] [2] and consistently feature in countdowns of the best games ...
Shadow Knights - The Shogun of Death, also known as Budo - The Art of Ninja Combat, is a platform game created by id Software and published by Softdisk in 1991. Shadow Knights was the first game created for Softdisk, who paid $5000 for it as part of id Software's contractual obligation to them. [1]