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The services and protocols specified in IEEE 802 map to the lower two layers (data link and physical) of the seven-layer Open Systems Interconnection (OSI) networking reference model. IEEE 802 divides the OSI data link layer into two sub-layers: logical link control (LLC) and medium access control (MAC), as follows:
A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture.
The data to be transmitted is composed at the topmost layer of the transmitting device (layer N) into a protocol data unit (PDU). The PDU is passed to layer N−1, where it is known as the service data unit (SDU). At layer N−1 the SDU is concatenated with a header, a footer, or both, producing a layer N−1 PDU. It is then passed to layer N−2.
The port numbers in the range from 0 to 1023 (0 to 2 10 − 1) are the well-known ports or system ports. [3] They are used by system processes that provide widely used types of network services. On Unix-like operating systems, a process must execute with superuser privileges to be able to bind a network socket to an IP address using one of the ...
The network layer provides the means of transferring variable-length network packets from a source to a destination host via one or more networks. Within the service layering semantics of the OSI (Open Systems Interconnection) network architecture, the network layer responds to service requests from the transport layer and issues service requests to the data link layer.
In some cases, modifications of the network packet may be necessary while routing, in which cases checksums are recalculated. Hop limit Under fault conditions, packets can end up traversing a closed circuit. If nothing was done, eventually the number of packets circulating would build up until the network was congested to the point of failure.
Simple Network Management Protocol (SNMP) is an Internet Standard protocol for collecting and organizing information about managed devices on IP networks and for modifying that information to change device behavior.
In a telecommunications network, a link is a communication channel that connects two or more devices for the purpose of data transmission.The link may be a dedicated physical link or a virtual circuit that uses one or more physical links or shares a physical link with other telecommunications links.