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Bridge Constructor is a series of physics-based simulation-puzzle video games developed by ClockStone and published by Headup Games.While themes and elements change across the series, each game is based on planning out a bridge across a river or ravine using a number of parts, limited by the geometry of the space and the total cost of the parts.
Crazy Machines is a puzzle video game created by German studio FAKT Software. Crazy Machines based many of its ideas on The Incredible Machine series of games. [2] The player is given a set of mechanical components to construct a Rube Goldberg-style or Heath Robinson-style intricate machine to solve a goal and advance to the next puzzle in the game.
The 3D game relies heavily on in-game physics and utilises NVidia PhysX. For any given puzzle, the player is provided with a collection of items e.g. ramps , springs , steam engines , electrical devices, gears , belts , and a large selection of other mechanical devices for converting and directing raw energy into useful motion.
Nvidia GameWorks - visual FX, physics, particle and fluid simulations. Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views etc. SpeedTree - vegetation programming and modelling software products.
Bubble Ball is a puzzle and game of strategy involving the principles of physics that determine the trajectory of a bubble-like ball around the screen. The objective is to get it to a finish-line flag. [7] [8] This is similar to the gameplay of the games from The Incredible Machine series. Gameplay screenshot
Cut the Rope is a franchise of physics-based puzzle video games developed and published by ZeptoLab.It consists of the original game Cut the Rope (2010) published by Chillingo, Cut the Rope: Holiday Gift (2010), Cut the Rope: Experiments (2011), Cut the Rope: Time Travel (2013), Cut the Rope 2 (2013 iOS; 2014 Android), My Om Nom (2014 iOS; 2015 Android), Cut the Rope: Magic (2015), Cut the ...
The Havok middleware suite consists of the following modules: Havok Physics: [4] Originally from Ipion Software (Ipion Virtual Physics), it is designed primarily for video games, and allows for real-time collision and dynamics of rigid bodies in three dimensions.
Hole.io is a 2018 physics puzzle game with battle royale mechanics created by French studio Voodoo for Android and iOS. Players control a hole in the ground that can move around the map. By consuming various objects, holes will increase in size, allowing players to consume larger objects as well as the smaller holes of other players.