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Generally the circle of the cross and circle forms the primary circuit followed by the players' pieces. The function of the cross is more variable; for example, in Yut the cross forms shortcuts to the finish, whereas in Pachisi the four spokes are used as player-specific exits and entrances to the pieces' home.
Several board games from the Far East, Europe and the Americas are played on boards featuring a circle and two perpendicular diameters, along which some markers are moved. The most familiar games in this group are Ludo and Parcheesi, where the circle has been collapsed onto the cross.
However, the term "cross and circle" is typically widened to include boards that replace the circle with a square, and cruciform boards that collapse the circle onto the cross; all three types are topologically equivalent. The Indian game Pachisi and its many descendants are perhaps the most well-known of all cross and circle games. [1]
Wahoo is a cross and circle board game similar to Parchisi that involves moving a set number of marbles around the board, trying to get them into the safety zone. The game is alleged to have originated in the Appalachian hills, but it is nearly identical to Mensch Ärgere Dich Nicht, a German board game originating in 1907.
Parqués (Spanish pronunciation:) is the Colombian version of a board game in the cross and circle family (the category that includes Pachisi). The game is described as a "random thinking" game: the moves depend on the roll of the dice but players must consider possible strategies before executing their move.
This page was last edited on 5 December 2024, at 05:30 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
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