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  2. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  3. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

  4. Salesforce - Wikipedia

    en.wikipedia.org/wiki/Salesforce

    Salesforce, Inc. is an American cloud-based software company headquartered in San Francisco, California. It provides applications focused on sales , customer service , marketing automation , e-commerce , analytics , artificial intelligence , and application development.

  5. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    The object methods include access to the object state (via an implicit or explicit parameter that references the object) whereas class methods do not. If the language supports inheritance , a class can be defined based on another class with all of its state and behavior plus additional state and behavior that further specializes the class.

  6. Model–view–controller - Wikipedia

    en.wikipedia.org/wiki/Model–view–controller

    In this scheme, a View represents some way of displaying information to the user, and a controller represents some way for the user to interact with a view. A view is also coupled to a model object, but the structure of that object is left up to the application programmer. The Smalltalk-80 environment also includes an "MVC Inspector", a ...

  7. Object (computer science) - Wikipedia

    en.wikipedia.org/wiki/Object_(computer_science)

    Possibly the most common use is in-memory objects in a computer program written in an object-based language. Information systems can be modeled with objects representing their components and interfaces. [1]: 39 In the relational model of database management, aspects such as table and column may act as objects. [2]

  8. Fact table - Wikipedia

    en.wikipedia.org/wiki/Fact_table

    Example of a star schema; the central table is the fact table. In data warehousing, a fact table consists of the measurements, metrics or facts of a business process.It is located at the center of a star schema or a snowflake schema surrounded by dimension tables.

  9. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.