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  2. Skybox (video games) - Wikipedia

    en.wikipedia.org/wiki/Skybox_(video_games)

    A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. [1] When a skybox is used, the level is enclosed in a cuboid.The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings.

  3. Rolling Line - Wikipedia

    en.wikipedia.org/wiki/Rolling_Line

    Rolling Line is an independent PC and VR sandbox game developed and published by New Zealand game developer Gaugepunk Games.The game simulates railway modelling with a low-poly aesthetic in which players can explore and create model-train layouts and share them online for others to play.

  4. List of PC games (A) - Wikipedia

    en.wikipedia.org/wiki/List_of_PC_games_(A)

    The following list of PC games contains an alphabetized and segmented table of video games that are playable on the PC, but not necessarily exclusively on the PC. It includes games for multiple PC operating systems, such as Windows, Linux, DOS, Unix and OS X.

  5. List of graphic adventure games - Wikipedia

    en.wikipedia.org/wiki/List_of_graphic_adventure...

    Star Trek: The Next Generation – A Final Unity: Spectrum HoloByte: MicroProse: DOS, Macintosh: 31 May 1995: SPQR: The Empire's Darkest Hour: CyberSites GT Interactive: Windows, Mac OS: July 1995: Space Quest 6: The Spinal Frontier: Sierra On-Line: Sierra On-Line DOS, Windows, Macintosh: 11 July 1995: Sierra's Creative Interpreter (SCI ...

  6. Dark Engine - Wikipedia

    en.wikipedia.org/wiki/Dark_Engine

    DromEd 2. DromEd is the level editor for the Dark Engine. It was originally used in the design of Thief: The Dark Project, but after a petition from the fan community it was released to the public, as were later versions.

  7. Quake engine - Wikipedia

    en.wikipedia.org/wiki/Quake_engine

    Ingame screenshot of the first-person shooter Nexuiz, running on a modified Quake engine. The Quake engine (id Tech 2), is the game engine developed by id Software to power their 1996 video game Quake.

  8. Facing Worlds - Wikipedia

    en.wikipedia.org/wiki/Facing_Worlds

    Facing Worlds was created by Fiorentino as a test of the Unreal Engine's capabilities. According to Fiorentino, typical Unreal Tournament maps had a limit of 160 polygons visible at the same time, which were split evenly between the landscape and map structures.

  9. Destructible environment - Wikipedia

    en.wikipedia.org/wiki/Destructible_environment

    An explosion destroying some walls in Nuclear Throne. In video games, the term destructible environment, or deformable terrain, refers to an environment within a game which can be wholly or partially destroyed by the player.