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  2. Yumi - Wikipedia

    en.wikipedia.org/wiki/Yumi

    History [ edit ] Most of the excavated Jōmon period ( c. 14,000–300 BCE ) bows are 1.2 to 1.6 metres (3 ft 11 in to 5 ft 3 in) in length, while most of the Yayoi period ( c. 3rd century BCE–2nd/3rd century CE ) bows are 2 to 2.3 metres (6 ft 7 in to 7 ft 7 in) in length.

  3. Druid (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Druid_(Dungeons_&_Dragons)

    Gus Wezerek, for FiveThirtyEight, reported that of the 5th edition "class and race combinations per 100,000 characters that players created on D&D Beyond from" August 15 to September 15, 2017, druids were the least created at 6,328 total. Elf (1,779) was the most common racial combination followed by human (996) and then genasi (584). [20]

  4. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  5. History of archery - Wikipedia

    en.wikipedia.org/wiki/History_of_archery

    Longbowmen archers of the Middle Ages.. Archery, or the use of bow and arrows, was probably developed in Africa by the later Middle Stone Age (approx. 70,000 years ago). It is documented as part of warfare and hunting from the classical period (where it figures in the mythologies of many cultures) [1] until the end of the 19th century, when bow and arrows was made functionally obsolete by the ...

  6. Kara-Tur: The Eastern Realms - Wikipedia

    en.wikipedia.org/wiki/Kara-Tur:_The_Eastern_Realms

    Kara-Tur: The Eastern Realms is a Gamers' Choice award-winner. [1]Appelcline highlighted a note from Ed Greenwood, creator of the Forgotten Realms, that the major additions to the setting with real-world correlations "also include 'recastings of my largely-offstage kingdoms like Unther and Mulhorand to more closely resemble real-world historical (or 'Hollywood historical') settings.'

  7. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  8. Archery - Wikipedia

    en.wikipedia.org/wiki/Archery

    The medieval shortbow was technically identical with the classical era bows, having a range of approximately 91 m (299 ft). It was the primary ranged weapon of the battlefield through the early medieval period. Around the tenth century the crossbow was introduced in Europe. Crossbows generally had a longer range, greater accuracy and more ...

  9. Dungeons & Dragons controversies - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons...

    In its official statement, the D&D Team wrote: "throughout the 50-year history of D&D, some of the peoples in the game—orcs and drow being two of the prime examples—have been characterized as monstrous and evil, using descriptions that are painfully reminiscent of how real-world ethnic groups have been and continue to be denigrated. That's ...