Search results
Results from the WOW.Com Content Network
The Monty Hall problem is a brain teaser, in the form of a probability puzzle, based nominally on the American television game show Let's Make a Deal and named after its original host, Monty Hall. The problem was originally posed (and solved) in a letter by Steve Selvin to the American Statistician in 1975.
Monty Hall problem, also known as the Monty Hall paradox: [2] An unintuitive consequence of conditional probability. Necktie paradox: A wager between two people seems to favour them both. Very similar in essence to the Two-envelope paradox. Proebsting's paradox: The Kelly criterion is an often optimal strategy for maximizing profit in the long ...
In 2009, Adam S. Landsberg proposed the following simpler variant of the 100 prisoners problem which is based on the well-known Monty Hall problem: [13] Behind three closed doors a car, the car keys and a goat are randomly distributed. There are two players: the first player has to find the car, the second player the keys to the car.
This question is called the Monty Hall problem due to its resembling scenarios on the game show Let's Make a Deal, hosted by Monty Hall. It was a known logic problem before it was used in "Ask Marilyn". She said the selection should be switched to door #2 because it has a 2 ⁄ 3 probability of success, while door #1 has just 1 ⁄ 3.
The problem can be reframed by describing the boxes as each having one drawer on each of two sides. Each drawer contains a coin. One box has a gold coin on each side (GG), one a silver coin on each side (SS), and the other a gold coin on one side and a silver coin on the other (GS). A box is chosen at random, a random drawer is opened, and a ...
The three prisoners problem appeared in Martin Gardner's "Mathematical Games" column in Scientific American in 1959. [ 1 ] [ 2 ] It is mathematically equivalent to the Monty Hall problem with car and goat replaced respectively with freedom and execution.
The Monty Hall problem has been much discussed throughout the world, and there is an almost universal acceptance that the correct choice is to "change your choice". The problem, as described, states that: "Suppose you're on a game show, and you're given the choice of three doors: Behind one door is a car; behind the others, goats.
1 Problem description. 2 Solution. 3 Vos Savant's solution. 4 Aids to understanding. 5 Simulation. 6 Increasing the number of doors. 7 Sources of confusion. 8 Other ...