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Lifeline is a 2015 text-based adventure video game developed by the American studio Three Minute Games. The player guides the main character, Taylor, through a texting conversation, to survive an unknown moon after their spaceship crashed.
The concept for Minit was inspired by an earlier project from Jan Willem Nijman and Kitty Calis when they participated in an Adventure Time-themed game jam in 2012. The original game involved 1-minute long episodes. Years later, Willem and Calis wanted to make a new game with the same concept and recruited Jukio Kallio and Dominik Johann. [4]
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Video game that feature a time-traveling element but not related to manipulation of the time stream should not be sorted into this category, they should be classified within Category:Video games about time travel. Furthermore, real-time games like real-time strategy or many simulation games that allow players to alter the speed of gameplay ...
The 1983 arcade game Tapper is the prototypical time management game, where the player is a bartender who must serve patrons before their patience expires. [1] Later games often feature more tasks, similar to the successful Diner Dash [ 1 ] [ 5 ] [ 3 ] from 2004 that tasked players with restaurant activities from seating customers to washing ...
For stopwatches, the units of time that are generally used when observing a stopwatch are minutes, seconds, and 'one-hundredth of a second'. [5] Many mechanical stopwatches are of the 'decimal minute' type. These split one minute into 100 units of 0.6s each. This makes addition and subtraction of times easier than using regular seconds.
BrainPop (stylized as BrainPOP) is a group of educational websites founded in 1999 by Avraham Kadar, M.D. and Chanan Kadmon, based in New York City. [1] As of 2024, the websites host over 1,000 short animated movies for students in grades K–8 (ages 5 to 14), together with quizzes and related materials, covering the subjects of science, social studies, English, math, engineering and ...
Set the Pomodoro timer (typically for 25 minutes). [1] Work on the task. End work when the timer rings and take a short break (typically 5–10 minutes). [5] Go back to Step 2 and repeat until you complete four pomodori. After four pomodori are done, take a long break (typically 20 to 30 minutes) instead of a short break.