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  2. Math Blaster! - Wikipedia

    en.wikipedia.org/wiki/Math_Blaster!

    Math Blaster! is a 1983 educational video game, and the first entry in the "Math Blaster" series within the Blaster Learning System created by Davidson & Associates. The game was developed by former educator Jan Davidson. [2] It would be revised and ported to newer hardware and operating systems, with enhanced versions rebranded as Math Blaster ...

  3. Fraction Fever - Wikipedia

    en.wikipedia.org/wiki/Fraction_Fever

    Fraction Fever is an educational video game created by Tom Snyder Productions and published by Spinnaker Software in 1983. The TRS-80 version was sold through Radio Shack . The game involves moving a pogo stick laterally on a platform to find a fraction equivalent to the one shown on-screen.

  4. Mental calculation - Wikipedia

    en.wikipedia.org/wiki/Mental_calculation

    Note that if n 2 is the closest perfect square to the desired square x and d = x - n 2 is their difference, it is more convenient to express this approximation in the form of mixed fraction as . Thus, in the previous example, the square root of 15 is 4 − 1 8 . {\displaystyle 4{\tfrac {-1}{8}}.}

  5. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  6. Number Munchers - Wikipedia

    en.wikipedia.org/wiki/Number_Munchers

    The game was designed for school and home use for grades four to eight with parental controlled options to set the difficulty level. [5] It teaches multiples, factors, prime numbers, equalities, and inequalities. It helped introduce math skills to younger students, [6] while helping older students to reinforce their existing math skills. [7]

  7. Fixed-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Fixed-point_arithmetic

    A fixed-point representation of a fractional number is essentially an integer that is to be implicitly multiplied by a fixed scaling factor. For example, the value 1.23 can be stored in a variable as the integer value 1230 with implicit scaling factor of 1/1000 (meaning that the last 3 decimal digits are implicitly assumed to be a decimal fraction), and the value 1 230 000 can be represented ...

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Significand - Wikipedia

    en.wikipedia.org/wiki/Significand

    The fractional part is called the fraction. To understand both terms, notice that in binary, 1 + mantissa ≈ significand, and the correspondence is exact when storing a power of two. This fact allows for a fast approximation of the base-2 logarithm, leading to algorithms e.g. for computing the fast square-root and fast inverse-square-root.