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An address bus is a bus that is used to specify a physical address. When a processor or DMA-enabled device needs to read or write to a memory location, it specifies that memory location on the address bus (the value to be read or written is sent on the data bus). The width of the address bus determines the amount of memory a system can address.
Xbox 360 was the first high-definition gaming console to utilize the ATI Technologies 256-bit GPU Xenos [2] before the introduction of the current gaming consoles especially Nintendo Switch. Some buses on the newer System on a chip (e.g. Tegra developed by Nvidia ) utilize 64-bit, 128-bit, 256-bit, or higher.
Bus width, in computer architecture, the amount of data that can be accessed or transmitted at a time Topics referred to by the same term This disambiguation page lists articles associated with the title Bus width .
Ada Lovelace, also referred to simply as Lovelace, [1] is a graphics processing unit (GPU) microarchitecture developed by Nvidia as the successor to the Ampere architecture, officially announced on September 20, 2022. It is named after the English mathematician Ada Lovelace, [2] one of the first computer programmers.
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).
large bus-widths (64/128/256/512/1024 bit). A simple transaction on the AHB consists of an address phase and a subsequent data phase (without wait states: only two bus-cycles). Access to the target device is controlled through a MUX (non-tristate), thereby admitting bus-access to one bus-master at a time.
Each data bus is a group of signals that conveys one binary integer number. Typically, the A, B and Y bus widths (the number of signals comprising each bus) are identical and match the native word size of the external circuitry (e.g., the encapsulating CPU or other processor).
AMD began using TSMC 7 nm starting with the Vega 20 GPU in November 2018, [128] with Zen 2-based CPUs and APUs from July 2019, [129] and for both PlayStation 5 [130] and Xbox Series X/S [131] consoles' APUs, released both in November 2020.