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  2. Eurotalk - Wikipedia

    en.wikipedia.org/wiki/Eurotalk

    EuroTalk is an educational publisher based in London, known primarily for its interactive language learning software. The company was established in 1991 by the company directors, Richard Howeson and Andrew Ashe.

  3. Immerse Learning - Wikipedia

    en.wikipedia.org/wiki/Immerse_Learning

    Immerse Learning (formerly called Languagelab.com) is an English school based in an Online Virtual World.It is the first school that teaches exclusively online in a virtual environment; students and teachers use avatars to navigate the environment and take part in lessons.

  4. Virtual world language learning - Wikipedia

    en.wikipedia.org/wiki/Virtual_world_language...

    The concept of real-life language villages has been replicated within virtual worlds to create a language immersion environment for language learners in their own country. [36] The Dutch Digitale School has built two virtual language villages, Chatterdale (English) and Parolay (French), for secondary education students on the OpenSim grid. [37]

  5. Language immersion - Wikipedia

    en.wikipedia.org/wiki/Language_immersion

    Language immersion classes can now be found throughout the US, in urban and suburban areas, in dual-immersion and single-language immersion, and in an array of languages. As of May 2005, there were 317 dual immersion programs in US elementary schools, providing instruction in 10 languages, and 96% of those programs were in Spanish.

  6. Immersive learning - Wikipedia

    en.wikipedia.org/wiki/Immersive_learning

    Immersive learning is a learning method with students being immersed into a virtual dialogue, the feeling of presence is used as an evidence of getting immersed. The virtual dialogue can be created by two ways, the usage of virtual technics, and the narrative like reading a book.

  7. Rosetta Stone (software) - Wikipedia

    en.wikipedia.org/wiki/Rosetta_Stone_(software)

    Rosetta Stone Language Learning is proprietary, computer-assisted language learning (CALL) software published by Rosetta Stone Inc, part of the IXL Learning family of products. [ citation needed ] The software uses images, text, and sound to teach words and grammar by spaced repetition , without translation.

  8. Computer-assisted language learning - Wikipedia

    en.wikipedia.org/wiki/Computer-assisted_language...

    The communicative approach coincided with the arrival of the PC, which made computing much more widely available and resulted in a boom in the development of software for language learning. The first CALL software in this phase continued to provide skill practice but not in a drill format—for example: paced reading, text reconstruction and ...

  9. Merrill Swain - Wikipedia

    en.wikipedia.org/wiki/Merrill_Swain

    Merrill Swain is a Canadian applied linguist whose research has focused on second language acquisition (SLA). [1] Some of her most notable contributions to SLA research include the Output Hypothesis and her research related to immersion education. [2]

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