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In 2013, direct-drive sim steering wheels were introduced in large scale to the consumer mass market as a more advanced alternative to gear- and belt-driven steering wheels. The first commercially broadly available direct-drive wheel base was released in 2013 by the UK-based Leo Bodnar Electronics , after having been retailing to racing teams ...
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.
iRacing offers a day-night-cycle, offering more dynamic racing due to temperature variation and limited sight at night. [5] As of 2024, iRacing also added a realistic dynamic weather model, simulating rain and fog with its respective effects on the track's surface and temperature. [6] Racing wheels and gamepads are supported, as are adaptive ...
A Logitech G29 racing wheel. Sim racing wheels, like real-world racing steering wheels, can have many buttons. Some examples are cruise control or pit-lane limiter for the pit lane, button for flashing lights, windscreen wipers, radio communication with the team, adjustments to the racing setup (such as brake balance, brake migration, differential braking (entry, mid+, exit, hi-speed; to make ...
In motorsport, the racing setup, car setup or vehicle setup is the set of adjustments made to the vehicle in order to optimize its behaviour (performance, handling, reliability, etc.) for specific conditions. Vehicle setups are variable for a variety of reasons, ranging from weather, driver/rider preference and race track characteristics.
A steering wheel (also called a driving wheel, a hand wheel, or simply wheel) is a type of steering control in vehicles. Steering wheels are used in most modern land vehicles, including all mass-production automobiles , buses, light and heavy trucks, as well as tractors and tanks .
The Understeer Angle is the amount of additional steering (at the road wheels, not the hand wheel) that must be added in any given steady-state maneuver beyond the Ackermann steer angle. The Ackermann Steer Angle is the steer angle at which the vehicle would travel about a curve when there is no lateral acceleration required (at negligibly low ...
Turning the steering wheel displaced the bogies to the left or right inducing a modest turn. Further turning of the wheel engaged braking on one side or the other. The Light Tank Mk VII Tetrarch used a similar system but the front wheels and two middle wheels on either side pivoted to induce the warp. [7]