Search results
Results from the WOW.Com Content Network
The term "lag switch" encompasses many methods of disrupting the network communication between a client and its server. One method is by attaching a physical device, called a hardware lag switch, to a standard Ethernet cable. By flipping the switch on and off, the physical connection between the client and the server is disrupted.
Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.
A LAG is a method of inverse multiplexing over multiple Ethernet links, thereby increasing bandwidth and providing redundancy. It is defined by the IEEE 802.1AX-2008 standard, which states, "Link Aggregation allows one or more links to be aggregated together to form a Link Aggregation Group, such that a MAC client can treat the Link Aggregation Group as if it were a single link."
Link aggregation between a switch and a server In computer networking , link aggregation is the combining ( aggregating ) of multiple network connections in parallel by any of several methods. Link aggregation increases total throughput beyond what a single connection could sustain, and provides redundancy where all but one of the physical ...
Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action. In video games the term is often used to describe any latency between input and the game engine , monitor , or any other part of the signal chain reacting to that input, though all contributions of ...
Lag (cue sports), a brief pre-game competition to determine which player will go first; Latency (engineering), a slower response time in computing, communications, and engineering; Lag (video games), a slower response time in video gaming; Lag screw or lag bolt; Jet lag; Turbo lag; A very long putt in golf; British slang for inmate in a prison ...
Sonic Speed Simulator [a] is a massively multiplayer online incremental platform game developed and published by Gamefam, under license and in association with Sega of America, [1] and serves as an official entry in the Sonic the Hedgehog franchise on the gaming and game development platform Roblox.
Larter was born in Cherry Hill, New Jersey, [7] the daughter of Margaret, a realtor, and Danforth Larter, a trucking executive. She attended Carusi Middle School and later graduated from Cherry Hill High School West during her time as a model, [8] but she didn't finish her senior year of high school because of modeling.