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Rescue at Glare Peak Box Set (Rebellion Day Supplemental Adventure) - Contains a 48-page Adventure / Star Wars - Age of Rebellion Fast-Play Rules booklet, three sets of play aids (each containing a mapsheet with three maps and 4 pre-generated character sheets) to run three one-shot sessions, a set of 14 Star Wars Roleplaying Dice and 8 Destiny ...
Toggle Role-playing game adventures and supplements subsection. 2.1 DragonQuest. 2.2 Empire of the Petal Throne. ... Upload file; Special pages; Permanent link;
Upload file; Special pages; ... Power Behind the Throne (reprint with a new 14-page prologue, ... Old World Adventures: Skeleton Crew (PDF Download, October 2022) ...
Two sets of The One Ring dice, with all runes visible as mentioned.. Games of The One Ring are split into two phases: the Adventuring phase and the Fellowship phase. In an Adventuring phase, a company of adventurers heads off from their homes and into the Wild, in search of adventure; [9] whereas the Fellowship phase provides heroes with the opportunity to rest and recuperate, to practise ...
[78] [79] The PDF became widely available on November 29, 2022 [9] [80] with the hardcover edition following in June 2023. [10] The first expansion, Die Scenarios Volume 1: Bizarre Love Triangles, was released on May 15, 2024. [81] [82] The second expansion, Die Scenarios Volume 2: Love is a Battlefield, was released in September 2024. [83]
This adventure is designed as a stand-alone adventure for 7th-level heroes focusing on the first voyage of a massive airship. 7: 0-7869-3907-9: Eyes of the Lich Queen ― April 2007: This super-adventure is for levels 5–10, involves dragons, the Blood of Vol, and a curse tied to the Draconic Prophecy. 5–10: 978-0-7869-4319-7
Costner, whose “Yellowstone” character John Dutton was killed off in the Season 5 Part 2 premiere, said of the finale, “I’m not thinking about [the ‘Yellowstone’ finale]. I don’t ...
A relevant aspect can be invoked to grant a bonus to a die roll (either adding +2, or allowed a re-roll of the dice); this usually costs the player or GM a fate point. Aspects may also be compelled to influence the setting by offering the person with the aspect a fate point (which they can refuse by spending one of their own) to put them at a ...