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In video games, an overhead representation of a game level showing, through background game data collection, a statistic such as where player characters died or which route players took the most. Brighter spots or highly concentrated areas show where these events occurred the most. Such maps may be used by developers to help refine map design.
A game of Terraforming Mars that has just been completed. Players represent competing corporations who all have a stake in terraforming Mars. The game board depicts the planet's surface, which is represented by an array of 61 contiguous hexes. Each hex represents about 1% of Mars' surface area.
Just Dance is a motion-based dance video game for multiple players, with each game including a collection of classic and modern songs each with its own dance choreographies. During each song, players mirror a dance performed by dancers on the screen, following moves that appear as pictorials on the bottom right corner of the screen, and are ...
Centipede is a 1981 fixed shooter arcade video game developed and published by Atari, Inc. [7] Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games and one of the first with a significant female player base. The primary objective is to shoot all the segments of a ...
The term "game AI" is used to refer to a broad set of algorithms that also include techniques from control theory, robotics, computer graphics and computer science in general, and so video game AI may often not constitute "true AI" in that such techniques do not necessarily facilitate computer learning or other standard criteria, only constituting "automated computation" or a predetermined and ...
The namesake of the board game, gameboards would seem to be a necessary and sufficient condition of the genre, though card games that do not use a standard deck of cards (as well as games that use neither cards nor a gameboard) are often colloquially included, with some scholars therefore referring to said genre as that of "table and board ...
Strategy video games focus on gameplay requiring careful and skillful thinking and planning in order to achieve victory and the action scales from world domination to squad-based tactics. "In most strategy video games," says Andrew Rollings, "the player is given a godlike view of the game world, indirectly controlling the units under his command."
Contra [a] is a run and gun video game developed and published by Konami, originally developed as a coin-operated arcade video game in 1986 [5] [6] and released on February 20, 1987. [ 7 ] [ 8 ] A home version was released for the Nintendo Entertainment System in 1988, along with ports for various home computer formats, including the MSX2 .