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Sonic and the Secret Rings [a] is a 2007 platform game developed by Sonic Team and published by Sega for the Wii.A spin-off from the Sonic the Hedgehog series, it is the first title in the franchise for the system, and follows Sonic the Hedgehog's quest to stop an evil genie named Erazor Djinn.
Sonic & Sega All-Stars Racing; Sonic and the Black Knight; Sonic and the Secret Rings; Sonic Battle; Sonic Boom: Fire & Ice; Sonic Boom: Rise of Lyric; Sonic Boom: Shattered Crystal; Sonic Chronicles: The Dark Brotherhood; Sonic Dash; Sonic Drift; Sonic Drift 2; Sonic Free Riders; Sonic Jump; Sonic Jump Fever; Sonic Labyrinth; Sonic Pinball ...
Sonic and the Black Knight [a] is a 2009 platform game developed by Sonic Team and published by Sega as part of the Sonic the Hedgehog series for the Wii.It is the second and final entry in the Sonic Storybook series, following Sonic and the Secret Rings (2007), [3] and involves Sonic being transported to the story of King Arthur by wizard Merlina, under the pretense that they are attempting ...
Nintendo Wii's exclusive Sonic and the Secret Rings was playable behind closed doors at DigitalLife, and I came out thoroughly impressed. Sega's Ben Harrison was able to speak about the game on ...
With Sega's diversification of its studios, R&D #8 became Sonic Team in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. Sega's financial troubles led to several major structural changes in the early 2000s, the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004.
Wikipedia: WikiProject Video games/Peer review/Sonic and the Secret Rings
Video games developed by Sonic Team (formerly known as Sega-AM8), a Japanese division of Sega. ... Sonic and the Secret Rings; Sonic Battle; Sonic Colors; Sonic Forces;
[122] [123] The first Sonic game for the Wii, Sonic and the Secret Rings (2007), takes place in the world of Arabian Nights and was released instead of a port of Sonic '06. [124] Citing lengthy development times, Sega switched plans and conceived a game that would use the motion detection of the Wii Remote. [125]
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