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  2. Terminal velocity - Wikipedia

    en.wikipedia.org/wiki/Terminal_velocity

    Terminal velocity. The downward force of gravity (Fg) equals the restraining force of drag (Fd) plus the buoyancy. The net force on the object is zero, and the result is that the velocity of the object remains constant. Terminal velocity is the maximum speed attainable by an object as it falls through a fluid (air is the most common example).

  3. Stokes' law - Wikipedia

    en.wikipedia.org/wiki/Stokes'_law

    Equation for the velocity of a body in viscous fluid. In fluid dynamics, Stokes' law is an empirical law for the frictional force – also called drag force – exerted on spherical objects with very small Reynolds numbers in a viscous fluid. [1] It was derived by George Gabriel Stokes in 1851 by solving the Stokes flow limit for small Reynolds ...

  4. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    The first equation shows that, after one second, an object will have fallen a distance of 1/2 × 9.8 × 1 2 = 4.9 m. After two seconds it will have fallen 1/2 × 9.8 × 2 2 = 19.6 m; and so on. On the other hand, the penultimate equation becomes grossly inaccurate at great distances. If an object fell 10 000 m to Earth, then the results of both ...

  5. Free fall - Wikipedia

    en.wikipedia.org/wiki/Free_fall

    The terminal velocity depends on many factors including mass, drag coefficient, and relative surface area and will only be achieved if the fall is from sufficient altitude. A typical skydiver in a spread-eagle position will reach terminal velocity after about 12 seconds, during which time they will have fallen around 450 m (1,500 ft). [4]

  6. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    Kinematics is a subfield of physics and mathematics, developed in classical mechanics, that describes the motion of points, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move. [1][2][3] Kinematics, as a field of study, is often referred to as the "geometry of motion" and is ...

  7. Kinetic energy - Wikipedia

    en.wikipedia.org/wiki/Kinetic_energy

    The kinetic energy is equal to 1/2 the product of the mass and the square of the speed. In formula form: where is the mass and is the speed (magnitude of the velocity) of the body. In SI units, mass is measured in kilograms, speed in metres per second, and the resulting kinetic energy is in joules.

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    mail.aol.com

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  9. Metre per second - Wikipedia

    en.wikipedia.org/wiki/Metre_per_second

    3.2808. The metre per second is the unit of both speed (a scalar quantity) and velocity (a vector quantity, which has direction and magnitude) in the International System of Units (SI), equal to the speed of a body covering a distance of one metre in a time of one second. According to the definition of metre, [1] 1 m/s is exactly of the speed ...