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  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Rotation matrix. In linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix. rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system.

  3. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    Quaternions give a simple way to encode this [7] axis–angle representation using four real numbers, and can be used to apply (calculate) the corresponding rotation to a position vector (x,y,z), representing a point relative to the origin in R 3. Euclidean vectors such as (2, 3, 4) or (a x, a y, a z) can be rewritten as 2 i + 3 j + 4 k or a x ...

  4. atan2 - Wikipedia

    en.wikipedia.org/wiki/Atan2

    In computing and mathematics, the function atan2 is the 2- argument arctangent. By definition, is the angle measure (in radians, with ) between the positive -axis and the ray from the origin to the point in the Cartesian plane. Equivalently, is the argument (also called phase or angle) of the complex number (The argument of a function and the ...

  5. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    Rodrigues' rotation formula. In the theory of three-dimensional rotation, Rodrigues' rotation formula, named after Olinde Rodrigues, is an efficient algorithm for rotating a vector in space, given an axis and angle of rotation. By extension, this can be used to transform all three basis vectors to compute a rotation matrix in SO (3), the group ...

  6. Classical Hamiltonian quaternions - Wikipedia

    en.wikipedia.org/wiki/Classical_Hamiltonian...

    Classical elements of a quaternion. Hamilton defined a quaternion as the quotient of two directed lines in tri dimensional space; [1] or, more generally, as the quotient of two vectors. [2] A quaternion can be represented as the sum of a scalar and a vector. It can also be represented as the product of its tensor and its versor.

  7. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    The difference between two coordinates immediately yields the single axis of rotation and angle between the two orientations. The natural log of a quaternion represents curving space by 3 angles around 3 axles of rotation, and is expressed in arc-length; similar to Euler angles, but order independent. [10]

  8. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    The XYZ system rotates again, but this time about the x axis by β. The Z axis is now at angle β with respect to the z axis. The XYZ system rotates a third time, about the z axis again, by angle α. In sum, the three elemental rotations occur about z, x and z. Indeed, this sequence is often denoted z-x-z (or 3-1-3). Sets of rotation axes ...

  9. Quaternion - Wikipedia

    en.wikipedia.org/wiki/Quaternion

    The quaternion is called the vector part (sometimes imaginary part) of q, and a is the scalar part (sometimes real part) of q. A quaternion that equals its real part (that is, its vector part is zero) is called a scalar or real quaternion, and is identified with the corresponding real number.