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Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
MFC was introduced in 1992 with Microsoft's C/C++ 7.0 compiler for use with 16-bit versions of Windows as an extremely thin object-oriented C++ wrapper for the Windows API. C++ was just beginning to replace C for development of commercial application software at the time.
With Version 14.0 (Visual Studio 2015), most of the C/C++ runtime was moved into a new DLL, UCRTBASE.DLL, which conforms closely with C99. Universal C Run Time ( UCRT ) from Windows 10 onwards become a component part of Windows [2] , so every compiler (either non MS, like GCC or Clang / LLVM ) can link against UCRT [3] .
On April 19, 2021, Microsoft announced Visual Studio 2022 (version 17). [224] [225] It is the first version to run as a 64-bit process allowing Visual Studio main process to access more than 4 GB of memory, preventing out-of-memory exceptions which could occur with large projects. On June 17, 2021, Visual Studio 2022 Preview 1 was released. [226]
Previously, the WDK was known as the Driver Development Kit (DDK) [4] and supported Windows Driver Model (WDM) development. It got its current name when Microsoft released Windows Vista and added the following previously separated tools to the kit: Installable File System Kit (IFS Kit), Driver Test Manager (DTM), though DTM was later renamed and removed from WDK again.
Windows SDKs are available for free; they were once available on Microsoft Download Center but were moved to MSDN in 2012. A developer might want to use an older SDK for a particular reason. For example, the Windows Server 2003 Platform SDK released in February 2003 was the last SDK to provide full support of Visual Studio 6.0.
C++/WinRT was introduced as part of the Microsoft Windows SDK in version 10.0.17134.0 (Windows 10, version 1803) and is a component of Windows App SDK (formerly known as Project Reunion). Microsoft Visual Studio support for C++/WinRT is provided by an officially-supported extension. [5]
Regular C++ (with COM-specific discipline) can also be used to program with WinRT components, [11] with the help of the Windows Runtime C++ Template Library (WRL), which is similar in purpose to what Active Template Library provides for COM. [12] In 2019, Microsoft deprecated C++/CX in favor of the C++/WinRT header library. [13]