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  2. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Artificial intelligence and machine learning techniques are used in video games for a wide variety of applications such as non-player character (NPC) control and procedural content generation (PCG). Machine learning is a subset of artificial intelligence that uses historical data to build predictive and analytical models.

  3. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  4. Decima (game engine) - Wikipedia

    en.wikipedia.org/wiki/Decima_(game_engine)

    Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics.It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS, iOS, iPadOS and Xbox Series X/S.

  5. Category:Game artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Category:Game_artificial...

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  6. Silicon Studio - Wikipedia

    en.wikipedia.org/wiki/Silicon_Studio

    Silicon Studio was established in 2000. It was founded by Teruyasu Sekimoto, who was formerly the senior vice president of Silicon Graphics (SGI). [2] Specializing from the start in rendering technology, research and development methods, post-processing visual effects, game content development, and online game solutions, Silicon Studio created four main studios to achieve the highest ...

  7. The makers of 'Alien: Romulus' defend their AI-resurrected ...

    www.aol.com/news/makers-alien-romulus-defend-ai...

    And now his face and voice have been resurrected as a new character named Rook, also synthetic. While "Alien: Romulus" director Fede Alvarez admits to using AI to create the illusion, he hopes ...

  8. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    A video game publisher is a company that publishes video games that they have either developed internally or have had developed by an external video game developer. As with book publishers or publishers of DVD movies, video game publishers are responsible for their product's manufacturing and marketing, including market research and all aspects ...

  9. Artificial Studios - Wikipedia

    en.wikipedia.org/wiki/Artificial_Studios

    Artificial Studios was a computer game development and engine development company founded in 2001. Artificial Studios first came to attention with their "Reality Engine", unveiled in 2004, a solution for games using next-generation DirectX9-powered graphics. This is one of several "next-gen" engines, see Game Engines.