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Game books for Vampire: The Masquerade 's second edition Title Original release ISBN Publisher Notes Vampire: The Masquerade: August 1992 [27] 1-56504-029-5: White Wolf Publishing [27] Core rulebook for the game's second edition [27] The Players Guide to the Sabbat: December 1992 [28] [29] 1-56504-042-2: White Wolf Publishing [30] Guide for ...
List of Vampire: The Masquerade books; M. The Masquerade (role-playing game) ... The Player's Guide; The Players Guide to the Sabbat; R. Revelations of the Dark ...
Blue Bloods is a series of vampire novels by Melissa de la Cruz.The series is set in Manhattan, New York. [1] [2] The complete series comprises seven books: Blue Bloods, Masquerade, Revelations, The Van Alen Legacy, Misguided Angel, Lost in Time, and Gates of Paradise.
Giovanni Chronicles is a series of adventure modules by White Wolf Publishing for their tabletop role-playing game Vampire: The Masquerade.The series spans four books: Giovanni Chronicles: The Last Supper (1995), Giovanni Chronicles II: Blood & Fire (1996), Giovanni Chronicles III: The Sun Has Set (1998), and Giovanni Chronicles IV: Nuova Malattia (1999).
Vampire: The Masquerade – Heritage is a legacy board game in which players control a clan vying over control for a span of 600 years. Vampire: The Masquerade – Chapters is a board game using miniatures which follows a story campaign, trying to emulate the experience of an RPG campaign without the need for a Storyteller (i.e. game master).
Chicago by Night is a setting sourcebook for the tabletop role-playing game Vampire: The Masquerade, where players take the roles of vampires. [2] The book describes Chicago and gives storytellers [a] information to build a campaign set there, [3] [4] with its history and geography reinterpreted for the setting as one of the cities with the largest populations of vampires, and home to some of ...
Whereas most Storytelling games use Virtues and Vices, these do not exist in most games, and are very different where they do exist: Vampire: The Masquerade uses them for varying forms of self-control, and Hunter: The Reckoning ties them directly to Hunters' supernatural powers.
Book of Storyteller Secrets is a supplement that serves as a guide to the Dark Ages setting, and provides tips for Storytellers running the game. [1] The book also lists the rules for crossovers between various role-playing games in the World of Darkness series, and describes the Dauntains Psychiatric Clinic.