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  2. Line search - Wikipedia

    en.wikipedia.org/wiki/Line_search

    At the line search step (2.3), the algorithm may minimize h exactly, by solving ′ =, or approximately, by using one of the one-dimensional line-search methods mentioned above. It can also be solved loosely , by asking for a sufficient decrease in h that does not necessarily approximate the optimum.

  3. Linear search problem - Wikipedia

    en.wikipedia.org/wiki/Linear_search_problem

    The linear search problem for a general probability distribution is unsolved. [5] However, there exists a dynamic programming algorithm that produces a solution for any discrete distribution [6] and also an approximate solution, for any probability distribution, with any desired accuracy. [7] The linear search problem was solved by Anatole Beck ...

  4. Knapsack problem - Wikipedia

    en.wikipedia.org/wiki/Knapsack_problem

    An upper bound for a decision-tree model was given by Meyer auf der Heide [17] who showed that for every n there exists an O(n 4)-deep linear decision tree that solves the subset-sum problem with n items. Note that this does not imply any upper bound for an algorithm that should solve the problem for any given n.

  5. LP-type problem - Wikipedia

    en.wikipedia.org/wiki/LP-type_problem

    Seidel (1991) gave an algorithm for low-dimensional linear programming that may be adapted to the LP-type problem framework. Seidel's algorithm takes as input the set S and a separate set X (initially empty) of elements known to belong to the optimal basis. It then considers the remaining elements one-by-one in a random order, performing ...

  6. Backtracking line search - Wikipedia

    en.wikipedia.org/wiki/Backtracking_line_search

    In the same situation where = (), an interesting question is how large learning rates can be chosen in Armijo's condition (that is, when one has no limit on as defined in the section "Function minimization using backtracking line search in practice"), since larger learning rates when is closer to the limit point (if exists) can make convergence ...

  7. Local search (constraint satisfaction) - Wikipedia

    en.wikipedia.org/wiki/Local_search_(constraint...

    The aim of local search is that of finding an assignment of minimal cost, which is a solution if any exists. Point A is not a solution, but no local move from there decreases cost. However, a solution exists at point B. Two classes of local search algorithms exist. The first one is that of greedy or non-randomized algorithms. These algorithms ...

  8. Linear programming - Wikipedia

    en.wikipedia.org/wiki/Linear_programming

    However, the criss-cross algorithm need not maintain feasibility, but can pivot rather from a feasible basis to an infeasible basis. The criss-cross algorithm does not have polynomial time-complexity for linear programming. Both algorithms visit all 2 D corners of a (perturbed) cube in dimension D, the Klee–Minty cube, in the worst case. [15 ...

  9. Karmarkar's algorithm - Wikipedia

    en.wikipedia.org/wiki/Karmarkar's_algorithm

    Karmarkar's algorithm falls within the class of interior-point methods: the current guess for the solution does not follow the boundary of the feasible set as in the simplex method, but moves through the interior of the feasible region, improving the approximation of the optimal solution by a definite fraction with every iteration and ...