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  2. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    Aside from the Orthographic, six standard principal views (Front; Right Side; Left Side; Top; Bottom; Rear), descriptive geometry strives to yield four basic solution views: the true length of a line (i.e., full size, not foreshortened), the point view (end view) of a line, the true shape of a plane (i.e., full size to scale, or not ...

  3. Euclidean planes in three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Euclidean_planes_in_three...

    A plane segment or planar region (or simply "plane", in lay use) is a planar surface region; it is analogous to a line segment. A bivector is an oriented plane segment, analogous to directed line segments. [a] A face is a plane segment bounding a solid object. [1] A slab is a region bounded by two parallel planes.

  4. Voronoi diagram - Wikipedia

    en.wikipedia.org/wiki/Voronoi_diagram

    For a given set of points S = {p 1, p 2, ..., p n}, the farthest-point Voronoi diagram divides the plane into cells in which the same point of P is the farthest point. A point of P has a cell in the farthest-point Voronoi diagram if and only if it is a vertex of the convex hull of P.

  5. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane.

  6. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    Placing a somewhat closed right hand on the plane with the thumb pointing up, the fingers point from the x-axis to the y-axis, in a positively oriented coordinate system. The other way of orienting the plane is following the left-hand rule, placing the left hand on the plane with the thumb pointing up.

  7. Euclidean plane - Wikipedia

    en.wikipedia.org/wiki/Euclidean_plane

    In graph theory, a planar graph is a graph that can be embedded in the plane, i.e., it can be drawn on the plane in such a way that its edges intersect only at their endpoints. In other words, it can be drawn in such a way that no edges cross each other. [9] Such a drawing is called a plane graph or planar embedding of the graph.

  8. Axonometric projection - Wikipedia

    en.wikipedia.org/wiki/Axonometric_projection

    With an axonometric projection, the scale of an object does not depend on its location (i.e., an object in the "foreground" has the same scale as an object in the "background"); consequently, such pictures look distorted, as human vision and photography use perspective projection, in which the perceived scale of an object depends on its ...

  9. Template:A4 Coxeter plane graphs - Wikipedia

    en.wikipedia.org/wiki/Template:A4_Coxeter_plane...

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