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  2. The Legend of Zelda: Art & Artifacts - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda:_Art_...

    The Legend of Zelda: Art & Artifacts [a] is an art collection book about Nintendo's The Legend of Zelda video game series. It is published in English by Dark Horse Comics out of a partnership with Nintendo and is the second book of an official series called the "Goddess Trilogy" that began with the publication of Hyrule Historia and was completed with the publication of The Legend of Zelda ...

  3. The Legend of Zelda LCD games - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda_LCD_games

    The Zelda [3] Game & Watch (model number ZL-65) [4] is a multi-screen Game & Watch system developed by Nintendo and released in North America in 1989. [1] Its gameplay was heavily inspired by Nintendo Entertainment System game Zelda II: Adventure of Link, and it featured an original story described in the manual.

  4. File:Zelda Logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Zelda_Logo.svg

    The Legend of Zelda; Usage on fr.wikiversity.org Anthropologie des jeux vidéo/Zelda en famille; Usage on hu.wikipedia.org The Legend of Zelda; Usage on id.wikipedia.org The Legend of Zelda; The Legend of Zelda: Breath of the Wild; Templat:The Legend of Zelda; Ganon; Link (The Legend of Zelda) The Legend of Zelda: Echoes of Wisdom; Usage on ku ...

  5. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  6. The Legend of Zelda - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda

    The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that let the player lock the camera on to enemy or friendly non-player characters which simplified 3D combat. [citation needed]

  7. Tingle (character) - Wikipedia

    en.wikipedia.org/wiki/Tingle_(character)

    Tingle [a] is a recurring character in The Legend of Zelda series, designed by Takaya Imamura.He first appeared in Majora's Mask, where he is a map salesman who wants to become a fairy.

  8. The Legend of Zelda (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda_(video...

    The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, [a] [4] [b] is an action-adventure game developed and published by Nintendo. [5] The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess ...

  9. The Legend of Zelda: Majora's Mask 3D - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda:_Majora...

    The Legend of Zelda: Majora's Mask 3D [a] is a 2015 action-adventure game developed by Grezzo and published by Nintendo for the Nintendo 3DS handheld game console. The game is a remaster of The Legend of Zelda: Majora's Mask , which was originally released for the Nintendo 64 home console in 2000.