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The success of R.L. Stine's Goosebumps horror novels inspired a flood of children's horror books, including this Choose Your Own Adventure spin-off series. The same year, Goosebumps began the Give Yourself Goosebumps series under a similar concept. Some of the following titles have been made into computer games/movies by Multipath Movies
Mega Drive, Master System, Game Gear Sega 1993 Asterix and the Power of the Gods: Mega Drive Core Design/Sega 1995 Asterix: Caesar's Challenge: CD-i, PC Infogrames Multimedia, Philips Interactive Media, Pathé Interactive: 1995 Asterix & Obelix: Game Boy, Super NES, PC Bit Managers/Infogrames 1995 Asterix: The Gallic War: PlayStation, PC ...
In the Grand Master series (books 13 to 20), Lone Wolf discovers that there are even higher levels a Kai Lord could achieve, up to the point of Supreme Kai Master. In the New Order series (books 21 to 32), we play as a member of the Second Kai Order already at the level of a Grand Master. The yet to be published book 32 will belong to this ...
Gamebooks range widely in terms of the complexity of the game aspect. At one end are the branching-plot novels, which require the reader to make choices but are otherwise like regular novels (this style is exemplified by the originator of the gamebook format, Choose Your Own Adventure, and is sometimes referred to as "American style").
Lone Wolf is a series currently consisting of 31 gamebooks, created by Joe Dever and initially illustrated (books 1–8) by Gary Chalk.Dever wrote the first 29 books of the series before his son Ben, with help from French author Vincent Lazzari, took over writing duty upon his father's death.
Dragonshard (PC, September 2005) is a real-time strategy game. Dungeons & Dragons Online (PC, February 2006) is a massively multiplayer online roleplaying game initially set in Eberron, although updates throughout its lifetime added elements from the Forgotten Realms campaign setting.
The Chessmaster chess engine is called The King, written by Johan de Köning of the Netherlands.It was introduced in Chessmaster 4000; the first edition featured a chess engine written by David Kittinger, who went on to develop the engines for Interplay's USCF Chess, WChess for the German company Millennium 2000, and Sierra Entertainment's Power Chess, Majestic Chess and Disney's Aladdin Chess ...
Chessmaster 2000 is a chess engine made for chess players from novice to professional skill levels. Players choose from 12 different skill levels to play against, and can have aides in game to assist them, such as hints offered by the CPU.