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  2. Agar.io - Wikipedia

    en.wikipedia.org/wiki/Agar.io

    The browser version was released in June 2015 by CrazyGames. [4] Agar.io has inspired similar web games called ".io games", including games with a similar objective but different characters, and games that incorporate elements of other genres like shooter games. [3]

  3. Zach Gage - Wikipedia

    en.wikipedia.org/wiki/Zach_Gage

    Zach Gage (born 1985) is an independent video game programmer and designer based in New York City. He is known for his iOS games, including SpellTower.. Gage learned to code throughout his youth and studied art at Skidmore College and Parsons School of Design, where he created installation and interactive works.

  4. Drift City - Wikipedia

    en.wikipedia.org/wiki/Drift_City

    Drift City (also known as Skid Rush (스키드러쉬) in South Korea) is a massively multiplayer online racing video game developed by NPluto and sponsored by several major automotive companies such as Chrysler, Dodge, Jeep, and U1 Technology. The standalone iOS and Android game (Drift City Mobile) was released on August 11, 2015, but has since ...

  5. Drifting (motorsport) - Wikipedia

    en.wikipedia.org/wiki/Drifting_(motorsport)

    Browser-based games include the popular Drift Hunters, [39] NZ Performance Car's Drift Legends [40] (the first online game to feature real racetracks, and now ported to iPhone/iPod touch [41]) and Mercedes-AMG’s Wintersport Drift Competition [42] (the first manufacturer-backed drifting game). Drifting games for mobile devices are readily ...

  6. Zero4 Champ - Wikipedia

    en.wikipedia.org/wiki/Zero4_Champ

    Zero4 Champ (ゼロヨンチャンプ, Zeroyon Chanpu) is a series of racing games created by Yutaka Kaminaga at Media Rings, which started in 1991 with the PC Engine title Zero4 Champ. The series would transfer to the Kaminaga-founded WorkJam with the PlayStation 2 title Zero4 Champ Series: Drift Champ , co-developed by Tamsoft and published ...

  7. Kongregate - Wikipedia

    en.wikipedia.org/wiki/Kongregate

    Kongregate hopes this curation will help spotlight quality games and address discoverability issues indie games commonly face. [25] Another incentive offered to developers by the store is an increased revenue share for all games until they reach $10,000 in sales, [ 26 ] with games that are exclusive to it having a higher threshold of $40,000.

  8. Work Time Fun - Wikipedia

    en.wikipedia.org/wiki/Work_Time_Fun

    The game received "mixed" reviews according to the review aggregation website Metacritic. [2] In Japan, Famitsu gave it a score of one seven, one eight, one seven, and one six, for a total of 28 out of 40. [5] GamePro said, "You'll laugh out loud in your time spent with Work Time Fun. You'll even become thoroughly immersed in what you're ...

  9. VDrift - Wikipedia

    en.wikipedia.org/wiki/VDrift

    VDrift was created by Joe Venzon in early 2005. A fan of Gran Turismo, Joe had a lot of fun trying to drift in Gran Turismo 4, though he was disappointed with GT4 ' s physics after loss of traction.