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  2. List of model checking tools - Wikipedia

    en.wikipedia.org/wiki/List_of_model_checking_tools

    MCL: Model Checking Language; Alternation-Free Modal μ-calculus extended with user-friendly regular expressions and value-passing constructs; subsumes CTL and LTL. mCRL2 mu-calculus: Kozen's propositional modal μ-calculus (excluding atomic propositions), extended with: data-depended processes, quantification over data types, multi-actions ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... provide free tools to convert 3d assets content from FBX files or Unity ...

  4. Microsoft 3D Viewer - Wikipedia

    en.wikipedia.org/wiki/Microsoft_3D_Viewer

    It supports the .fbx, .3mf, .obj, and .stl and many more file formats [5] listed in features section. On the first launch, 3D Viewer automatically loads a "Bee.glb" file and renders an animated wasp, not a bee, on a gray background. Users can change the viewing angle, select and watch one of the available animations (defined in the 3D file) or ...

  5. SPIN model checker - Wikipedia

    en.wikipedia.org/wiki/SPIN_model_checker

    SPIN is a general tool for verifying the correctness of concurrent software models in a rigorous and mostly automated fashion. It was written by Gerard J. Holzmann and others in the original Unix group of the Computing Sciences Research Center at Bell Labs, beginning in 1980.

  6. FBX - Wikipedia

    en.wikipedia.org/wiki/FBX

    The FBX can be represented on-disk as either binary or ASCII data; its SDK supports reading and writing both. While neither of the formats is documented, the ASCII format is a tree structured document with clearly named identifiers. For the FBX binary file format, the Blender Foundation published an unofficial specification, as well as a higher level unofficial spec (work in progress) for how ...

  7. Open Asset Import Library - Wikipedia

    en.wikipedia.org/wiki/Open_Asset_Import_Library

    Open Asset Import Library (Assimp) is a cross-platform 3D model import library which aims to provide a common application programming interface (API) for different 3D asset file formats.

  8. CloudCompare - Wikipedia

    en.wikipedia.org/wiki/CloudCompare

    CloudCompare is a 3D point cloud processing software (such as those obtained with a laser scanner).It can also handle triangular meshes and calibrated images. Originally created during a collaboration between Telecom ParisTech and the R&D division of EDF, the CloudCompare project began in 2003 with the PhD of Daniel Girardeau-Montaut on Change detection on 3D geometric data. [2]

  9. Revizto - Wikipedia

    en.wikipedia.org/wiki/Revizto

    Revizto was introduced in 2011. [5] Originally, it was a viewing and filtering tool, but later developed into a component of technology stack. [5] Its cloud hub aggregates 2D and 3D project data, providing issue tracking, VR, clash detection, and comprehensive mobile device support.