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  2. Adaptive learning - Wikipedia

    en.wikipedia.org/wiki/Adaptive_learning

    The technology encompasses aspects derived from various fields of study including computer science, AI, psychometrics, education, psychology, and brain science. Research conducted, particularly in educational settings within the United States, has demonstrated the efficacy of adaptive learning systems in promoting student learning.

  3. Technological pedagogical content knowledge - Wikipedia

    en.wikipedia.org/wiki/Technological_pedagogical...

    Educators found they needed new skills as new technologies entered the field. Consequently, technology knowledge became an essential feature of teacher knowledge. Scholars proposed different frames about TPACK to promote a particular view, including ways and diverse perspectives on understanding and working with technology in the classroom.

  4. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    Digital media in education refers to an individual's ability to access, analyze, evaluate, and create media content and communication in various forms. [1] This includes the use of multiple digital software applications, devices, and platforms as tools for learning. The integration of digital media in education has been increased over time ...

  5. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Self-assessment in education technology relies on students analyzing their strengths, weaknesses, and areas where improvement is possible to set realistic goals in learning, improve their educational performances and track their progress. [258] [259] One of the unique tools for self-assessment made possible by education technology is Analytics.

  6. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    A study shows that a mix of virtual and traditional education can effectively improve music learning results, despite concerns for physical and pedagogical problems including virtual sickness and isolation. [20] The usage of virtual reality in K-12 music education is still widely in experimentation, while research has presented promising results.

  7. ISTE Standards - Wikipedia

    en.wikipedia.org/wiki/ISTE_Standards

    The ISTE Standards, formerly known as the National Educational Technology Standards (NETS), are standards for the use of technology in teaching and learning (technology integration). [1] They are published by the International Society for Technology in Education (ISTE), a nonprofit membership association for educators focused on educational ...

  8. Education and technology - Wikipedia

    en.wikipedia.org/wiki/Education_and_technology

    The relationship between education and technology has emerged as a pivotal aspect of contemporary development, propelled by rapid expansion. internet connectivity and mobile penetration. [1] Our world is now interconnected, with approximately 40% of the global population using the internet, a figure that continues to rise at an astonishing pace ...

  9. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    For example, "Teaching with Technology" is an annual survey that asks teachers about technology in the classroom. Survey findings found it was found that 38.37% of teachers said that technology has had an extremely positive impact on education and 36.63% said that technology has mostly had a positive impact on education. [17]