Search results
Results from the WOW.Com Content Network
Hydrogen is an open-source drum machine created by Alessandro Cominu, an Italian programmer who goes by the pseudonym Comix. [1] Its main goal is to provide professional yet simple and intuitive pattern-based drum programming. Hydrogen was originally developed for Linux, and later ported to Mac OS X and Windows.
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Download QR code; Print/export ... This category contains drumming video games made by Konami-Bemani or any other video game company. Subcategories. This category has ...
The complete Wings of Liberty campaign, full use of Raynor, Kerrigan, and Artanis Co-Op Commanders, with all others available for free up to level five, full access to custom games, including all races, AI difficulties, maps; unranked multiplayer, with access to Ranked granted after the first 10 wins of the day in Unranked or Versus AI.
Gitadora (ギタドラ) is a music video game series produced by Konami. [1] The series consists of two games, GuitarFreaks and DrumMania, where players use game controllers modeled after musical instruments to perform the lead guitar, bass guitar and drums of numerous songs across a wide range of genres by matching scrolling musical notes patterns shown on screen.
MTV Drumscape (or Drumscape) is an arcade drum simulation made by Devecka Enterprises. First introduced in 1997, Drumscape resembles Karaoke for drums. Production of Drumscape stopped in 2001. A number of celebrity drummers and musicians are pictured on the drumscape website either playing the game or posing with its creators. [1]
The project began as rewrite of the UltraStar singing game in October 2006 (first commit on 15-10-2006 11:52 AM UTC [9]), using C++ and targeting Linux. Adding more elements to the game was planned for several years and in 2009 first band game features were added and published on Assembly game development competition. A few months later work on ...
The main objective of Taiko no Tatsujin games is to hit a special Taiko drum made for the game or a virtual one following a chosen piece of music, corresponding to notes [a] scrolling from the right. A song is cleared when the spirit gauge [b] is filled past the target [c] at the end of the song by playing accurately enough.