Search results
Results from the WOW.Com Content Network
"Smooth Operator" is about a fashionable con-man who moves within high social circles. He is popular with women and breaks many hearts. He is popular with women and breaks many hearts. The lyrics "Coast to coast, LA to Chicago , western male / Across the north and south, to Key Largo , love for sale" [ 6 ] imply that he also uses women to ...
Sade Adu was also a member of Pride in the early 1980s, and St. John is perhaps best known for co-writing her song "Smooth Operator". [ 2 ] [ 3 ] After leaving Pride in 1983, St. John continued song-writing and then reformed the band again in 1984 with new songs and new members.
"Smooth Operator" is the lead single released from Big Daddy Kane's second album, It's a Big Daddy Thing. Arguably one of Big Daddy Kane's most popular songs, the song topped the newly formed Billboard Hot Rap Singles chart and was a hit on the R&B and dance charts, peaking at number 11 and 17 on the charts respectively.
A useful extension to the original operator is the so-called uniform pattern, [8] which can be used to reduce the length of the feature vector and implement a simple rotation invariant descriptor. This idea is motivated by the fact that some binary patterns occur more commonly in texture images than others.
Smooth Operator" is a 1984 song by Sade. Smooth operator or smoothing operator may also refer to: "Smooth Operator" (Big Daddy Kane song), 1989 "Smooth Operator", a song by Sarah Vaughan released in 1959 "Smooth Operator", a song by Dorothy Dandridge recorded in 1958 but not released until 1999; A smoothing operator, used to remove noise from data
The Scrub Daddy. With this three-pack, you'll get three different-colored sponges so you can easily color-code your cleaning tasks with dedicated sponges. They're made of polymer foam that doesn't ...
A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.
During the texture mapping process for any arbitrary 3D surface, a texture lookup takes place to find out where on the texture each pixel center falls. For texture-mapped polygonal surfaces composed of triangles typical of most surfaces in 3D games and movies, every pixel (or subordinate pixel sample) of that surface will be associated with some triangle(s) and a set of barycentric coordinates ...