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  2. Turnover number - Wikipedia

    en.wikipedia.org/wiki/Turnover_number

    In enzymology, the turnover number (k cat) is defined as the limiting number of chemical conversions of substrate molecules per second that a single active site will execute for a given enzyme concentration [E T] for enzymes with two or more active sites. [1] For enzymes with a single active site, k cat is referred to as the catalytic constant. [2]

  3. Mean payoff game - Wikipedia

    en.wikipedia.org/wiki/Mean_Payoff_Game

    Solving mean payoff games can be shown to be polynomial-time equivalent to many core problems concerning tropical linear programming. [8] Another closely related game to the mean payoff game is the energy game, in which the Maximizer tries to maximize the smallest cumulative sum within the play instead of the long-term average.

  4. Cooperative game theory - Wikipedia

    en.wikipedia.org/wiki/Cooperative_game_theory

    Cooperative game theory is a branch of game theory that deals with the study of games where players can form coalitions, cooperate with one another, and make binding agreements. The theory offers mathematical methods for analysing scenarios in which two or more players are required to make choices that will affect other players wellbeing. [5]

  5. Relationships among probability distributions - Wikipedia

    en.wikipedia.org/wiki/Relationships_among...

    If X 1 and X 2 are independent geometric random variables with probability of success p 1 and p 2 respectively, then min(X 1, X 2) is a geometric random variable with probability of success p = p 1 + p 2 − p 1 p 2. The relationship is simpler if expressed in terms probability of failure: q = q 1 q 2.

  6. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Game theory has come to play an increasingly important role in logic and in computer science. Several logical theories have a basis in game semantics. In addition, computer scientists have used games to model interactive computations. Also, game theory provides a theoretical basis to the field of multi-agent systems. [124]

  7. Rules of Play - Wikipedia

    en.wikipedia.org/wiki/Rules_of_Play

    Rules of Play expresses the perspective that a theoretical framework for interactive design has not yet been established. This is not the first time this has been recognized or explored, but is explored in a fresh way in great detail - with one review stating that: "the book manages to bridge the emerging field of game studies methodologies and design theory".

  8. Information set (game theory) - Wikipedia

    en.wikipedia.org/wiki/Information_set_(game_theory)

    Figure 1: A game tree which depicts each player's possible information set by showing the options at each vertex (A and B for player's 1 and 2 respectively) Information sets are used in extensive form games and are often depicted in game trees. Game trees show the path from the start of a game and the subsequent paths that can be made depending ...

  9. One-shot deviation principle - Wikipedia

    en.wikipedia.org/wiki/One-shot_deviation_principle

    In game theory, the one-shot deviation principle (also known as the single-deviation property [1]) is a principle used to determine whether a strategy in a sequential game constitutes a subgame perfect equilibrium [2]. An SPE is a Nash equilibrium where no player has an incentive to deviate in any subgame.