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  2. Static dispatch - Wikipedia

    en.wikipedia.org/wiki/Static_dispatch

    It is a form of method dispatch, which describes how a language or environment will select which implementation of a method or function to use. [1] Examples are templates in C++, and generic programming in Fortran and other languages, in conjunction with function overloading (including operator overloading).

  3. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    The default form of dispatch is static. To get dynamic dispatch the programmer must declare a method as virtual. C++ compilers typically implement dynamic dispatch with a data structure called a virtual function table (vtable) that defines the name-to-implementation mapping for a given class as a set of member function pointers. This is purely ...

  4. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    The C++ standards do not mandate exactly how dynamic dispatch must be implemented, but compilers generally use minor variations on the same basic model. Typically, the compiler creates a separate virtual method table for each class.

  5. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch is used much more heavily in Julia, where multiple dispatch was a central design concept from the origin of the language: collecting the same statistics as Muschevici on the average number of methods per generic function, it was found that the Julia standard library uses more than double the amount of overloading than in the ...

  6. LibHaru - Wikipedia

    en.wikipedia.org/wiki/LibHaru

    libHaru is a free, open-source, cross platform library for generating PDF files for applications written in C or C++. [1] [2] [3] It is not intended for reading and editing existing PDF files. It supports the following features: Generating PDF files with lines, text, images. Outline, text annotation, link annotation. Compressing document with ...

  7. Instruction window - Wikipedia

    en.wikipedia.org/wiki/Instruction_window

    The instruction window has a finite size, and new instructions can enter the window (usually called dispatch or allocate) only when other instructions leave the window (usually called retire or commit). Instructions enter and leave the instruction window in program order, and an instruction can only leave the window when it is the oldest ...

  8. Compressed instruction set - Wikipedia

    en.wikipedia.org/wiki/Compressed_instruction_set

    In the earlier SuperH designs, SH-1 through SH-4, instructions always take up 16 bits. The resulting instruction set has real-world limitations; for instance, it can only perform two-operand math of the form A = A + B, whereas most processors of the era used the three-operand format, A = B + C. By removing one operand, four bits are removed ...

  9. Minimal instruction set computer - Wikipedia

    en.wikipedia.org/wiki/Minimal_instruction_set...

    A MISC CPU cannot have zero instructions as that is a zero instruction set computer. A MISC CPU cannot have one instruction as that is a one instruction set computer. [4] The implemented CPU instructions should by default not support a wide set of inputs, so this typically means an 8-bit or 16-bit CPU.

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