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The novel was released in North America and Europe in October 2010. The book was released with an exclusive code to unlock a unique weapon in Fable III. [33] [34] [35] The story is told from the point of view of a king of an unknown country who listens to an unnamed story-teller in the Fable universe. It takes place between Fable II and III. [36]
Fable: Unknown Win, XSX/S: Action role-playing: Playground Games: Xbox Game Studios [401] The Fable: Manga Build Roguelike: Unknown Win, NS: Roguelike deck-building: Mono Entertainment Kodansha [402] Farland Saga I & II Saturn Tribute [b] Unknown NS, PS5: Strategy role-playing: City Connection [403] Fatal Run 2089: Unknown Win, NS, PS4 ...
Fable will be the first new installment in the series since Fable: The Journey was released on Xbox 360 in 2012, having gone on hiatus with the cancellation of Fable Legends and the subsequent closure of the original developers Lionhead Studios.
Pages in category "Fable (video game series)" ... Fable: The Balverine Order; F. Fable (2004 video game) Fable (2025 video game) Fable II; Fable III; Fable Heroes;
Fable was a commercial success upon release, selling 375,000 copies during its first week, [26] and 600,000 copies in the first month. [27] Sales rose to 1.4 million copies by March 2005. [ 28 ] By July 2006, its Xbox version had sold 1.5 million copies and earned $58 million in the United States alone.
Fable III is a 2010 action role-playing video game developed by Lionhead Studios and published by Microsoft Game Studios for the Xbox 360 and Microsoft Windows.The third game in the Fable series, the story focuses on the player character's struggle to overthrow the King of Albion, the player character's brother, by forming alliances and building support for a revolution.
Fable II is a 2008 action role-playing video game developed by Lionhead Studios and published by Microsoft Game Studios for Xbox 360.The game is the second installment in the Fable game series, and the sequel to 2004's Fable.
BioWare is a Canadian video game developer based in Edmonton, Alberta. [1] It was founded in 1994 by Ray Muzyka, Greg Zeschuk, and Augustine Yip. [2] They signed a partnership with American publisher Interplay Productions to get investment and development resources for their first game Shattered Steel, [2] a mech simulation action game released in 1996. [3]