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The CP System II (CPシステムII, CP shisutemu 2), also known as Capcom Play System 2 [2] or CPS-2, is an arcade system board that Capcom first used in 1993 for Super Street Fighter II. It was the successor to their previous CP System , CP System Dash and Capcom Power System Changer arcade hardware and was succeeded by the CP System III ...
[10] [9] Street Fighter II shifted the arcade competitive dynamic from achieving personal-best high scores to head-to-head competition, including large groups. [8] Street Fighter II became the best-selling game since the golden age of arcade video games. By 1994, it had been played by an estimated 25 million people in the United States alone.
The first one, based on Street Fighter II, was released in 1991 by Jade Dynasty. [65] Street Fighter EX 2 Plus is a manhua by a Hong Kong artist who drew the previous Street Fighter II adaptations since 1992. Street Fighter Zero 2 HK is the original comic was only printed in Hong Kong and was prevented by Capcom from being released in Japan.
Street Fighter II Turbo, Street Fighter II – Hyper Fighting (PlayStation 2 – part of Capcom Classics Collection Vol. 1) Street Fighter II: Hyper Fighting (Sega Saturn – part of Capcom Generation Vol. 5: Fighters, Japanese release) Street Fighter II: Hyper Fighting (Xbox 360 – downloadable through Xbox Live Arcade, Released August 2, 2006)
Character roster of Ultra Street Fighter IV The main titles of the Street Fighter fighting game series have introduced a varied cast of 87 characters from the main series, and 34 from several spin-offs, for a total of 121 playable characters who originate from 24 countries, each with his or her unique fighting style. This is a list of playable characters and non-playable opponents from the ...
The Super NES version of Super Street Fighter II, released on June 25, 1994 in Japan, and during the same month in North America and Europe, is the third Street Fighter game released for the console, following the original Street Fighter II and Street Fighter II Turbo (a clone [clarification needed] of Hyper Fighting from the Arcade).
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Street Fighter II Turbo: Hyper Fighting [a] [5] [6] [7] is a 1992 fighting game developed and published by Capcom for arcades.It is the third arcade version of Street Fighter II, part of the Street Fighter franchise, following Street Fighter II: Champion Edition, and was initially released as an enhancement kit for that game.