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Halo is a military science fiction video game series and media franchise, originally developed by Bungie and currently managed and developed by Halo Studios (previously 343 Industries), part of Microsoft's Xbox Game Studios.
Halo Studios (formerly 343 Industries) is an American video game developer based in Redmond, Washington, part of Xbox Game Studios.Headed by Pierre Hintze, the studio is responsible for the Halo series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine.
Halo: Nightfall—a series of weekly, episodic digital videos directed by Sergio Mimica-Gezzan and produced by Ridley Scott—launched soon after the collection was released. The series was designed to connect the stories of previous Halo games to the upcoming Halo 5. [3] The Halo 5 beta launched on December 29, 2014, and ran until January 18 ...
The game's popularity led to labels such as "Halo clone" and "Halo killer", applied to games either similar to or anticipated to be better than it. Its sequel, Halo 2 , was released for the Xbox in 2004, and the game spawned a multi-billion-dollar multimedia franchise that incorporates games, books, toys, and films.
Halo franchise logo. Halo is a science fiction video game franchise created by Bungie and owned and published by Xbox Game Studios. Central to the Halo series are the three first-person shooter video games Halo: Combat Evolved, Halo 2 and Halo 3; novelizations, soundtracks, and other media are also available.
Download QR code; Print/export Download as PDF; ... Pages in category "Halo (franchise) games" The following 9 pages are in this category, out of 9 total.
The game's multiplayer mode uses Halo: Reach ' s engine and features seven remakes of Combat Evolved and Halo 2 maps. [1] Anniversary also includes a new map based on a campaign level for Firefight , a wave-based survival multiplayer game type in which players and their allies fight enemy groups of scaling difficulty. [ 10 ]
The game is named after the Halo ring created by the Forerunner race in the Halo universe. [6] The studio planned to support some features from later Halo games, but only in custom game modes. [5] [7] Game artist Seth H. described a tension in the art and game design of Installation 01 caused by the Halo series' individual game designs. [7]