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Hollow Knight was released for Windows on 24 February 2017, with versions for Linux and macOS being released on 11 April of the same year. [16] The Nintendo Switch version of Hollow Knight was announced in January 2017 and released on 12 June 2018.
Third crowdfunding campaign for the game, first Kickstarter campaign for the game after two campaigns on Indiegogo. Sep 29, 2015 [251] La-Mulana 2: Playism Games: Kickstarter: Feb 23, 2014: $200,000 $266,670 2D action-adventure platform game. Sequel to La-Mulana by its original creator. Jul 30, 2018 [252] [253] Pantheon: Rise of the Fallen ...
Kickstarter, PBC is an American public benefit corporation [2] based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. [3] The company's stated mission is to "help bring creative projects to life". [4]
C. Calico (video game) Camelot Unchained; Carmageddon: Reincarnation; Castle Story; Chained Echoes; Chaos Reborn; Chasm (video game) Chessaria: The Tactical Adventure
The sequel to Hollow Knight, it is being developed for Linux, macOS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. Silksong was originally conceived as downloadable content for Hollow Knight, but the scope of the project grew enough that Team Cherry announced it as a separate sequel in February 2019. [1] [2]
Crowdfunding is a means to raise money for a project by eliciting funds from potential users of the completed project. [1] While no third party is required for crowdfunding to occur, web sites like Kickstarter have been created to act as an intermediate in the process: they create space for project creators to share their project, provide ways for users to pledge their funds, and then supply ...
Dark Souls [a] is a dark fantasy action role-playing game series developed by FromSoftware and published by Bandai Namco Entertainment.Created by Hidetaka Miyazaki, the series began with the release of Dark Souls (2011) and has seen two sequels, Dark Souls II (2014) and Dark Souls III (2016).
Development of Ghost Song began in 2013, with early funding coming from a Kickstarter crowdfunding campaign. [ 4 ] [ 5 ] [ 1 ] A Wii U port was considered, [ 6 ] [ 4 ] despite incompatibilities between OpenFL and the console. [ 7 ]